Description |
1 online resource |
Contents |
Military Hummer/APC hybrid (low poly) -- 'Duster' Muscle Car Concept (low poly) -- "Chicago Gangster" Hot Rod Concept (low poly) -- D.I.P.R.I.P Car (From the game D.I.P.R.I.P) (low poly) -- Futuristic Concept Car (high poly) -- Land Rover Discovery 4 (high poly) -- 1971 Plymouth Barracuda -- Construction Crane (high poly) -- Subaru Imprezza/Ford Focus RS style Concept Car (high poly) -- Futuristic Mobile Suit (Robot vehicle) |
Summary |
Master techniques from top automotive designers and world-class game developers with this insider's guide to designing and modeling 3D vehicles. With techniques demonstrated in 3ds Max, Maya, XSI, and Photoshop, 3D Automotive Modeling starts with a fantastic series of hot concept designs and continues by offering a full hands-on modeling tutorial for each. Some of the very best designers and modelers from across the globe take you through their processes step-by-step, giving you the tips, tricks, and short-cuts that true professionals use. 3D Automotive Modeling features tutorials from Honda, Toyota, and Mercedes-Benz designers, as well as modelers from Sony Computer Entertainment, Lucas Arts, and Simbin-artists who have worked on some of the biggest games in the industry, including the MotorStorm series |
Notes |
Print version record |
Subject |
Computer graphics
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Automobiles -- Design and construction -- Data processing
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Three-dimensional imaging.
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Video games -- Design
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Computer animation.
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computer graphics.
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three-dimensional.
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computer animation.
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COMPUTERS -- Image Processing.
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PHOTOGRAPHY -- Techniques -- Digital.
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TECHNOLOGY & ENGINEERING -- Imaging Systems.
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COMPUTERS -- Digital Media -- Graphics Applications.
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Automobiles -- Design and construction -- Data processing
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Computer animation
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Computer games -- Design
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Computer graphics
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Three-dimensional imaging
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Form |
Electronic book
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ISBN |
9780240814285 |
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0240814282 |
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9780240814292 |
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0240814290 |
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