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Book Cover
E-book
Author Gahan, Andrew, author.

Title 3D automotive modeling : an insider's guide to 3D car modeling and design for games and film / Andrew Gahan
Published Amsterdam ; London : Focal, [2011]
©2011
Burlington, Massachusetts ; Oxford, England : Focal Press, 2011
©2011
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Description 1 online resource (xvii, 449 pages) : illustrations (chiefly color)
Contents Duster Concept; Modeling the DUSTER in 3ds Max; Chicago-Styled Hot Rod Concept; Modeling the Chicago-Styled Hot Rod; Team Hizashi Racing Concept; Team Hizashi Racing Concept-From CAD to Complete; Gallery; A Photogrammetric Vehicle Pipeline; Vortex Concept; Vortex Modeling in Kaya; Mobile Suit Concept; Modeling the Mobile Suit
Summary '3D Automotive Modeling' is an insider's guide to modeling and designing 3D cars, coming straight to you from from the top automotive designers of the day, and world-class game developers
Master techniques from top automotive designers and world-class game developers with this insider's guide to designing and modeling 3D vehicles. With techniques demonstrated in 3ds Max, Maya, XSI, and Photoshop, 3D Automotive Modeling starts with a fantastic series of hot concept designs and continues by offering a full hands-on modeling tutorial for each. Some of the very best designers and modelers from across the globe take you through their processes step-by-step, giving you the tips, tricks, and short-cuts that true professionals use. 3D Automotive Modeling features tutorials from Honda, Toyota, and Mercedes-Benz designers, as well as modelers from Sony Computer Entertainment, Lucas Arts, and Simbin-artists who have worked on some of the biggest games in the industry, including the MotorStorm series. You will get: Master techniques from top automotive designers and world-class game developers with this insider's guide to designing and modeling 3D vehicles. With techniques demonstrated in 3ds Max, Maya, XSI, and Photoshop, 3D Automotive Modeling starts with a fantastic series of hot concept designs and continues by offering a full hands-on modeling tutorial for each. Some of the very best designers and modelers from across the globe take you through their processes step-by-step, giving you the tips, tricks, and short-cuts that true professionals use. 3D Automotive Modeling features tutorials from Honda, Toyota, and Mercedes-Benz designers, as well as modelers from Sony Computer Entertainment, Lucas Arts, and Simbin-artists who have worked on some of the biggest games in the industry, including the MotorStorm series. You will get
Notes Includes index
Bibliography Includes bibliographical references and index
Notes English
Print version record
Subject Automobiles -- Design and construction -- Data processing
Automobiles -- Design
Computer animation.
Computer games -- Design.
Computer games.
Computer graphics -- Data processing -- Design and construction
Computer graphics.
Three-dimensional imaging.
Automobiles -- Design and construction -- Data processing.
Automobiles -- Design.
Computer animation.
Computer games -- Design.
Computer games.
Computer graphics.
Computers and IT.
Three-dimensional imaging.
Form Electronic book
LC no. 2010040116
ISBN 0240814282
0240814290
1136130098
1136130136
1136130144
1282879863
6612879866
9780240814285
9780240814292
9781136130090
9781136130137
9781136130144
9781282879867
9786612879869