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E-book
Author Gray, Dave., author

Title 10 essentials for gamestorming / Gray, Dave
Edition First edition
Published O'Reilly Media, Inc., 2017
Online access available from:
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Description 1 online resource (20 pages)
Summary Great things don't happen in a vacuum. But creating an environment for creative thinking and innovation can be a daunting challenge. How can you make it happen at your company? The answer may surprise you: gamestorming. This lesson includes a list of the 10 essentials for gamestorming. It's not an exhaustive list by any means, but rather a solid, dependable, basic toolkit. It's a list of tried-and-true methods: the 20% of the toolkit that you'll use 80% of the time. These are the methods we employ most often in our work, and they are also the things you will find most useful if you find yourself in a difficult meeting. If you practice and become comfortable with these 10things, you will be able to work your way through nearly any challenge
Subject Creative ability in business.
Creative thinking.
New products.
Technological innovations.
Form Electronic book
Author Brown, Sunni, author
Macanufo, James, author
ISBN 1492031267
9781492031260