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1584503130 : Human aspects of software engineering / James E. Tomayko, Orit Hazzan     
      Human aspects of software engineering / James E. Tomayko, Orit Hazzan W'PONDS  Book 2004
1584503149 : Code hacking : a developer's guide to network security / Richard Conway, Julian Cordingley     
      Code hacking : a developer's guide to network security / Richard Conway, Julian Cordingley W'PONDS  Book 2004
1584503246 : Mobile device game development / Clayton E. Crooks II     
      Mobile device game development / Clayton E. Crooks II MELB  Book 2004
1584503289 : Homeland security techniques and technologies / Jesús Mena     
      Homeland security techniques and technologies / Jesús Mena W'PONDS  Book 2004
Your entry 1584503696 would be here
1584503777 : Introduction to game development / edited by Steve Rabin     
      Introduction to game development / edited by Steve Rabin W'PONDS  Book 2005
1584503815 : Fundamentals of signals and systems / Benoit Boulet     
      Fundamentals of signals and systems / Benoit Boulet W'PONDS  Book 2006
1584503874 : Web standards design guide / Kevin Ruse     
      Web standards design guide / Kevin Ruse MELB  Book 2005
1584503890 : Computer forensics : computer crime scene investigation / John R. Vacca     
      Computer forensics : computer crime scene investigation / John R. Vacca MELB  Book 2005
1584503904 : Massively multiplayer game development 2 / edited by Thor Alexander     
      Massively multiplayer game development 2 / edited by Thor Alexander W'PONDS  Book 2005
1584503947 : Storytelling through animation / Mike Wellins     
      Storytelling through animation / Mike Wellins MELB, W'PONDS   Book 2005
1584503998 : Secrets of the game business / edited by François Dominic Laramée     
      Secrets of the game business / edited by François Dominic Laramée MELB, W'PONDS   Book 2005
1584504099 : Cryptographic libraries for developers / Ed Moyle and Diana Kelley     
      Cryptographic libraries for developers / Ed Moyle and Diana Kelley W'PONDS  Book 2006
1584504161 : The game production handbook / Heather Chandler     
      The game production handbook / Heather Chandler W'PONDS  Book 2006
1584504277 : Visual computing : geometry, graphics, and vision / Frank Nielsen     
      Visual computing : geometry, graphics, and vision / Frank Nielsen W'PONDS  Book 2005
1584504293 : 21st century game design / Chris Bateman, Richard Boon     
      21st century game design / Chris Bateman, Richard Boon W'PONDS  Book 2006
1584504463 : Basic game design and creation for fun & learning / Nanu Swamy and Naveena Swamy     
      Basic game design and creation for fun & learning / Nanu Swamy and Naveena Swamy MELB  Book 2006
1584504579 : AI game programming wisdom 3 / edited by Steve Rabin     
      AI game programming wisdom 3 / edited by Steve Rabin MELB  Book 2006
1584504641 : Introduction to network security / Neal Krawetz     
      Introduction to network security / Neal Krawetz MELB  Book 2007
1584504676 : Innovative cryptography / Nick Moldovyan, Alex Moldovyan     
      Innovative cryptography / Nick Moldovyan, Alex Moldovyan MELB  Book 2007
1584504692 : Web usability handbook / Mark Pearrow     
      Web usability handbook / Mark Pearrow MELB  Book 2007
1584504714 : Game design : a practical approach / Paul Schuytema     
      Game design : a practical approach / Paul Schuytema MELB  Book 2006
1584504951 : Data structures and algorithms for game developers / Allen Sherrod     
      Data structures and algorithms for game developers / Allen Sherrod MELB, W'PONDS   Book 2007
1584505036 : Game writing handbook / Rafael Chandler     
      Game writing handbook / Rafael Chandler MELB  Book 2007
1584505125 : Mobile 3D game development : from start to market / Carlos Morales, David Nelson     
      Mobile 3D game development : from start to market / Carlos Morales, David Nelson MELB  Book 2007
1584505168 : Game graphics programming / Allen Sherrod     
      Game graphics programming / Allen Sherrod MELB, W'PONDS   Book 2008
1584505222 : Cinema 4D R10 handbook / Anson Call     
      Cinema 4D R10 handbook / Anson Call W'PONDS  Book 2007
1584505273 : Game programming gems 7 / edited by Scott Jacobs     
      Game programming gems 7 / edited by Scott Jacobs MELB  Book 2008
1584505443 : Shader X6 : advanced rendering techniques / Wolfgang Engel, ed     
      Shader X6 : advanced rendering techniques / Wolfgang Engel, ed MELB  Book 2008
1584505486 : Creating Game Art for 3d Engines     
      Creating Game Art for 3d Engines MELB  Book 2007
1584505516 : Emergence in games / Penny Sweetser     
      Emergence in games / Penny Sweetser MELB, W'PONDS   Book 2008
1584505575 : Fundamentals of network game development / Guy W. Lecky-Thompson     
      Fundamentals of network game development / Guy W. Lecky-Thompson MELB  Book 2009
1584505583 : AI and artificial life in video games / Guy W. Lecky-Thompson     
      AI and artificial life in video games / Guy W. Lecky-Thompson MELB, W'PONDS   Book 2008
1584505591 : Ultimate game programming with DirectX / Allen Sherrod     
      Ultimate game programming with DirectX / Allen Sherrod MELB  Book 2008
1584505605 : Collaborative online game creation / Nanu Swamy and Naveena Aswadhati     
      Collaborative online game creation / Nanu Swamy and Naveena Aswadhati MELB  Book 2009
1584505621 : Video game design revealed / Guy W. Lecky-Thompson     
      Video game design revealed / Guy W. Lecky-Thompson MELB  Book 2008
1584505729 : AI game engine programming / Brian Schwab     
      AI game engine programming / Brian Schwab MELB, W'PONDS   Book 2009
158450580x : Challenges for game designers / Brenda Brathwaite and Ian Schreiber     
      Challenges for game designers / Brenda Brathwaite and Ian Schreiber ONLINE  E-book 2009
1584505869 : Principles of software development leadership : applying project management principles to agile software development leadership / Ken Whitaker     
      Principles of software development leadership : applying project management principles to agile software development leadership / Ken Whitaker MELB  Book 2010
1584506237    
      Challenges for game designers / Brenda Brathwaite and Ian Schreiber ONLINE  E-book 2009
      Challenges for game designers / Brenda Brathwaite and Ian Schreiber ONLINE  E-book 2009
1584506717 : Beyond game design : nine steps towards creating better video games / Richard Bartle ... [and others] ; edited by Chris Bateman     
      Beyond game design : nine steps towards creating better video games / Richard Bartle ... [and others] ; edited by Chris Bateman MELB, W'PONDS   Book 2009
1584506849 : Behavioral mathematics for game AI / Dave Mark     
      Behavioral mathematics for game AI / Dave Mark MELB, W'PONDS   Book 2009
1584513500 : Chaco's northern prodigies : Salmon, Aztec, and the ascendancy of the middle San Juan region after AD 1100 / edited by Paul F. Reed     
      Chaco's northern prodigies : Salmon, Aztec, and the ascendancy of the middle San Juan region after AD 1100 / edited by Paul F. Reed ONLINE  E-book 2008
15845397 : Revista de cercetare şi intervenţie socialǎ : review of research and social intervention     
      Revista de cercetare şi intervenţie socialǎ : review of research and social intervention ONLINE  E-journal  
1584549092 : The women who reconstructed American Jewish education, 1910-1965 / Carol K. Ingall, editor     
      The women who reconstructed American Jewish education, 1910-1965 / Carol K. Ingall, editor ONLINE  E-book 2010
1584560258 : The Bible as book : the Reformation / edited by Orlaith O'Sullivan, assistant editor Ellen N. Herron     
      The Bible as book : the Reformation / edited by Orlaith O'Sullivan, assistant editor Ellen N. Herron ONLINE  E-book 2000
1584560312 : T.E. Lawrence : a bibliography / Philip M. O'Brien     
      T.E. Lawrence : a bibliography / Philip M. O'Brien MELB  Book 2000
1584560339 : The title-page, its early development, 1460-1510 / Margaret M. Smith     
      The title-page, its early development, 1460-1510 / Margaret M. Smith ONLINE  E-book 2000
1584560827 : The Bible as book : the transmission of the Greek text / edited by Scot McKendrick and Oralaith A. O'Sullivan     
      The Bible as book : the transmission of the Greek text / edited by Scot McKendrick and Oralaith A. O'Sullivan ONLINE  E-book 2003
1584561181 : Preservation and conservation for libraries and archives / Nelly Balloffet and Jenny Hille ; Judith Reed, technical editor ; Jenny Hille, illustrator     
      Preservation and conservation for libraries and archives / Nelly Balloffet and Jenny Hille ; Judith Reed, technical editor ; Jenny Hille, illustrator ONLINE  E-book 2005
1584561572 : Book typography / Ari Rafaeli     
      Book typography / Ari Rafaeli W'BOOL  Book 2005
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