1584503130 : Human aspects of software engineering / James E. Tomayko, Orit Hazzan
Human aspects of software engineering / James E. Tomayko, Orit Hazzan
W'PONDS
2004
1584503149 : Code hacking : a developer's guide to network security / Richard Conway, Julian Cordingley
Code hacking : a developer's guide to network security / Richard Conway, Julian Cordingley
W'PONDS
2004
1584503246 : Mobile device game development / Clayton E. Crooks II
Mobile device game development / Clayton E. Crooks II
MELB
2004
1584503289 : Homeland security techniques and technologies / Jesús Mena
Homeland security techniques and technologies / Jesús Mena
W'PONDS
2004
Your entry 1584503696 would be here
1584503777 : Introduction to game development / edited by Steve Rabin
Introduction to game development / edited by Steve Rabin
W'PONDS
2005
1584503815 : Fundamentals of signals and systems / Benoit Boulet
Fundamentals of signals and systems / Benoit Boulet
W'PONDS
2006
1584503874 : Web standards design guide / Kevin Ruse
Web standards design guide / Kevin Ruse
MELB
2005
1584503890 : Computer forensics : computer crime scene investigation / John R. Vacca
Computer forensics : computer crime scene investigation / John R. Vacca
MELB
2005
1584503904 : Massively multiplayer game development 2 / edited by Thor Alexander
Massively multiplayer game development 2 / edited by Thor Alexander
W'PONDS
2005
1584503947 : Storytelling through animation / Mike Wellins
Storytelling through animation / Mike Wellins
MELB, W'PONDS
2005
1584503998 : Secrets of the game business / edited by François Dominic Laramée
Secrets of the game business / edited by François Dominic Laramée
MELB, W'PONDS
2005
1584504099 : Cryptographic libraries for developers / Ed Moyle and Diana Kelley
Cryptographic libraries for developers / Ed Moyle and Diana Kelley
W'PONDS
2006
1584504161 : The game production handbook / Heather Chandler
The game production handbook / Heather Chandler
W'PONDS
2006
1584504277 : Visual computing : geometry, graphics, and vision / Frank Nielsen
Visual computing : geometry, graphics, and vision / Frank Nielsen
W'PONDS
2005
1584504293 : 21st century game design / Chris Bateman, Richard Boon
21st century game design / Chris Bateman, Richard Boon
W'PONDS
2006
1584504463 : Basic game design and creation for fun & learning / Nanu Swamy and Naveena Swamy
Basic game design and creation for fun & learning / Nanu Swamy and Naveena Swamy
MELB
2006
1584504579 : AI game programming wisdom 3 / edited by Steve Rabin
AI game programming wisdom 3 / edited by Steve Rabin
MELB
2006
1584504641 : Introduction to network security / Neal Krawetz
Introduction to network security / Neal Krawetz
MELB
2007
1584504676 : Innovative cryptography / Nick Moldovyan, Alex Moldovyan
Innovative cryptography / Nick Moldovyan, Alex Moldovyan
MELB
2007
1584504692 : Web usability handbook / Mark Pearrow
Web usability handbook / Mark Pearrow
MELB
2007
1584504714 : Game design : a practical approach / Paul Schuytema
Game design : a practical approach / Paul Schuytema
MELB
2006
1584504951 : Data structures and algorithms for game developers / Allen Sherrod
Data structures and algorithms for game developers / Allen Sherrod
MELB, W'PONDS
2007
1584505036 : Game writing handbook / Rafael Chandler
Game writing handbook / Rafael Chandler
MELB
2007
1584505125 : Mobile 3D game development : from start to market / Carlos Morales, David Nelson
Mobile 3D game development : from start to market / Carlos Morales, David Nelson
MELB
2007
1584505168 : Game graphics programming / Allen Sherrod
Game graphics programming / Allen Sherrod
MELB, W'PONDS
2008
1584505222 : Cinema 4D R10 handbook / Anson Call
Cinema 4D R10 handbook / Anson Call
W'PONDS
2007
1584505273 : Game programming gems 7 / edited by Scott Jacobs
Game programming gems 7 / edited by Scott Jacobs
MELB
2008
1584505443 : Shader X6 : advanced rendering techniques / Wolfgang Engel, ed
Shader X6 : advanced rendering techniques / Wolfgang Engel, ed
MELB
2008
1584505486 : Creating Game Art for 3d Engines
Creating Game Art for 3d Engines
MELB
2007
1584505516 : Emergence in games / Penny Sweetser
Emergence in games / Penny Sweetser
MELB, W'PONDS
2008
1584505575 : Fundamentals of network game development / Guy W. Lecky-Thompson
Fundamentals of network game development / Guy W. Lecky-Thompson
MELB
2009
1584505583 : AI and artificial life in video games / Guy W. Lecky-Thompson
AI and artificial life in video games / Guy W. Lecky-Thompson
MELB, W'PONDS
2008
1584505591 : Ultimate game programming with DirectX / Allen Sherrod
Ultimate game programming with DirectX / Allen Sherrod
MELB
2008
1584505605 : Collaborative online game creation / Nanu Swamy and Naveena Aswadhati
Collaborative online game creation / Nanu Swamy and Naveena Aswadhati
MELB
2009
1584505621 : Video game design revealed / Guy W. Lecky-Thompson
Video game design revealed / Guy W. Lecky-Thompson
MELB
2008
1584505729 : AI game engine programming / Brian Schwab
AI game engine programming / Brian Schwab
MELB, W'PONDS
2009
158450580x : Challenges for game designers / Brenda Brathwaite and Ian Schreiber
Challenges for game designers / Brenda Brathwaite and Ian Schreiber
ONLINE
2009
1584505869 : Principles of software development leadership : applying project management principles to agile software development leadership / Ken Whitaker
Principles of software development leadership : applying project management principles to agile software development leadership / Ken Whitaker
MELB
2010
1584506237
Challenges for game designers / Brenda Brathwaite and Ian Schreiber
ONLINE
2009
Challenges for game designers / Brenda Brathwaite and Ian Schreiber
ONLINE
2009
1584506717 : Beyond game design : nine steps towards creating better video games / Richard Bartle ... [and others] ; edited by Chris Bateman
Beyond game design : nine steps towards creating better video games / Richard Bartle ... [and others] ; edited by Chris Bateman
MELB, W'PONDS
2009
1584506849 : Behavioral mathematics for game AI / Dave Mark
Behavioral mathematics for game AI / Dave Mark
MELB, W'PONDS
2009
1584513500 : Chaco's northern prodigies : Salmon, Aztec, and the ascendancy of the middle San Juan region after AD 1100 / edited by Paul F. Reed
Chaco's northern prodigies : Salmon, Aztec, and the ascendancy of the middle San Juan region after AD 1100 / edited by Paul F. Reed
ONLINE
2008
15845397 : Revista de cercetare şi intervenţie socialǎ : review of research and social intervention
Revista de cercetare şi intervenţie socialǎ : review of research and social intervention
ONLINE
1584549092 : The women who reconstructed American Jewish education, 1910-1965 / Carol K. Ingall, editor
The women who reconstructed American Jewish education, 1910-1965 / Carol K. Ingall, editor
ONLINE
2010
1584560258 : The Bible as book : the Reformation / edited by Orlaith O'Sullivan, assistant editor Ellen N. Herron
The Bible as book : the Reformation / edited by Orlaith O'Sullivan, assistant editor Ellen N. Herron
ONLINE
2000
1584560312 : T.E. Lawrence : a bibliography / Philip M. O'Brien
T.E. Lawrence : a bibliography / Philip M. O'Brien
MELB
2000
1584560339 : The title-page, its early development, 1460-1510 / Margaret M. Smith
The title-page, its early development, 1460-1510 / Margaret M. Smith
ONLINE
2000
1584560827 : The Bible as book : the transmission of the Greek text / edited by Scot McKendrick and Oralaith A. O'Sullivan
The Bible as book : the transmission of the Greek text / edited by Scot McKendrick and Oralaith A. O'Sullivan
ONLINE
2003
1584561181 : Preservation and conservation for libraries and archives / Nelly Balloffet and Jenny Hille ; Judith Reed, technical editor ; Jenny Hille, illustrator
Preservation and conservation for libraries and archives / Nelly Balloffet and Jenny Hille ; Judith Reed, technical editor ; Jenny Hille, illustrator
ONLINE
2005
1584561572 : Book typography / Ari Rafaeli
Book typography / Ari Rafaeli
W'BOOL
2005
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