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Book Cover
E-book
Author Hutchence, Kai

Title The Teacher's Guide to Scratch - Beginner Professional Development for Coding Education
Published Oxford : Taylor & Francis Group, 2024

Copies

Description 1 online resource (220 p.)
Contents Cover -- Half Title -- Series -- Title -- Copyright -- Dedication -- Contents -- Meet the Author -- Foreword -- Reader's Key -- 1 Why This Series? -- The Digital Revolution -- The Problems -- The Good -- What This Book Series Is -- The Why of Coding Education -- Scratch Basics -- Beginner Projects -- Follow-Up -- Troubleshooting -- Glossary -- 2 Why Coding? -- Digital Careers -- Automation -- Sociological -- Opportunities -- Creativity -- Thinking -- Engaging -- 3 Why Scratch? -- Accessibility and Approachability -- Non-Commercial -- Language Support -- Block Coding -- Visual -- Simple
Tactile -- Modes of Access -- Audio-Visual Feedback -- Capability -- Computer Science Fundamentals -- Digital Art -- Extensions -- Powerful Backing -- Community -- Inspiration -- Sharing -- Openness -- 4 Scratch Basics -- Website -- Accounts and Saving -- Project Pages -- Remixing -- The Scratch Editor -- The Status Bar -- Design Tabs -- Stage Window -- The Code Tab -- Code Block Library -- Coding Workspace -- Colour and Categories -- Shapes and Connections -- Values and Data Input -- Events, Triggering, and Timing -- The Costumes or Backdrop Tab -- Asset List -- Sizing and Centring
Scaling and Rotating -- Vector vs. Pixel -- Art Tools -- Art Tool Properties -- Compositing -- Undo -- The Sounds Tab -- Projects -- Sprite Listing -- Stage -- Stage Code -- Backdrops -- Stage Sounds -- Sprites or Objects -- Adding Sprites -- Arranging and Deleting Sprites -- Properties -- Code -- Costumes -- Sounds -- Next Step -- 5 Defining Beginner Scratch -- Beginner Scratch Attitudes -- Beginner Goals -- 6 Beginner Project 1: Dino Dance Party -- What This Project Is -- What We're Learning with It -- Building It -- Step 0: Create Your New Project -- Step 1: Adding a Background
Step 2: Adding the Dinosaurs -- Step 3: Animating the Dinosaurs -- Step 4: Copying and Pasting Code -- Step 5: Brontosaurus Beatboxing -- Step 6: Highlight Animation -- Step 7: The Music Is Bopping -- Step 8: The Whole Crew Is Jumping -- Step 9: Double Up -- Step 10: Volume Control -- 7 Beginner Project 2: Fireworks Display -- What This Project Is -- What We're Learning with It -- Building It -- Step 0: Create Your New Project -- Step 1: Creating the Background -- Step 2: Creating Firework Sprites -- Step 3: Into the Sky -- Step 4: Movement Over Time -- Step 5: Arcing Motion -- Step 6: Reset
Step 7: Explosions! -- Step 8: Bigger Explosions! -- Step 9: Visibility -- Step 10: Sound Effects -- Step 11: Transparency Using Ghost FX -- Step 12: Duplicating More Fireworks -- 8 Beginner Project 3: Batty Flaps -- What This Project Is -- What We're Learning with It -- Building It -- Step 0: Create Your New Project -- Step 1: Flying Bat Character -- Step 2: Gravity -- Step 3: Tree Gates -- Step 4: Collision Testing -- Step 5: Scoring -- Step 6: Title Screen -- Step 7: Game Over -- 9 Beginner Project 4: Butterfly Catching -- What This Project Is -- What We're Learning with It -- Building It
Summary The Teacher's Guide to Scratch - Beginners is a practical guide for educators preparing beginners-level coding lessons and assignments in their K-12 classrooms
Notes Description based upon print version of record
Step 0: Create Your New Project
Subject Scratch (Computer program language)
Computer programming -- Study and teaching
Form Electronic book
ISBN 9781003850427
1003850421