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Book Cover
E-book

Title SOCIO-INFORMATICS : a practice-based perspective on the design and use of IT artifacts / edited by Volker Wulf [and five others]
Edition First edition
Published Oxford, United Kingdom : Oxford University Press, 2018

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Description 1 online resource
Contents Cover; Socio-Informatics: A Practice-Based Perspective on the Design and Use of IT Artifacts; Copyright; Preface; Contents; List of Contributors; Introduction: Socio-Informaticsâ#x80;#x94;Practice Makes Perfect?; The Structure of the Book; References; Part I. Conceptual Foundations; 1. Grounded Design: A Research Paradigm in Practice-Based Computing; 1.1 Introduction; 1.2 Design Research: State of the Art; 1.3 Grounded Design: Foundations and Core Principles; 1.4 Design Case Studies; 1.5 Building Concepts by Comparative Analysis; 1.6 Quality Criteria for Design Case Studies
1.7 Sharing Knowledge in the Grounded-Design Paradigm1.8 Building a Portfolio of Design Case Studies; 1.9 Conclusion; References; 2. Practice and Technology: On the Conceptual Foundations of Practice-Centered Computing; 2.1 Practice-Centered Computing: The Conceptual Challenge; 2.2 Conceptual Archeology; 2.2.1 TechnÄ#x93;; 2.2.2 Praxis; 2.2.3 The Construction of the Modern Concept of â#x80;#x9C;Practiceâ#x80;#x9D;; 2.2.4 The Heritage; 2.2.5 â#x80;#x9C;Practiceâ#x80;#x9D; in Moral Philosophy; 2.2.6 â#x80;#x9C;Practice In Abstractoâ#x80;#x9D;; 2.3 Conceptual Cartography; 2.3.1 â#x80;#x9C;Practiceâ#x80;#x9D;; 2.3.2 â#x80;#x9C;Techniqueâ#x80;#x9D;; 2.4 Conclusion; References
3. â#x80;#x9C;Practice Theoryâ#x80;#x9D;: A Critique3.1 â#x80;#x9C;No Such a Thingâ#x80;#x9D;; 3.2 And Yet, There Is Method to It; 3.3 The Generative Scheme of â#x80;#x9C;Practice Theoryâ#x80;#x9D;: The Case of Bourdieu; 3.4 The Challenge of Normative Regularity; 3.4.1 The Problem of â#x80;#x9C;Samenessâ#x80;#x9D;; 3.4.2 Mere Regularity versus Normative Regularity; 3.4.3 The Ghost of â#x80;#x9C;Tacit Knowledgeâ#x80;#x9D; in â#x80;#x9C;Practice Theoryâ#x80;#x9D;; 3.4.4 The Expression of a Rule Is Not a Rule; 3.5 Knowing When To Stop Digging; 3.6 Collateral Damage: The Concept of â#x80;#x9C;Practiceâ#x80;#x9D;; References; 4. Making Use: Understanding, Studying, and Supporting Appropriation
4.1 Introduction4.2 Get Back to Work: A Brief Survey of the Origins; 4.2.1 Express Yourself: Appropriation and German Idealism; 4.3 Learning by Doing: Appropriation and Activity Theory; 4.3.1 Appropriation and de Certeau; 4.4 Design in Use: Tailoring, End-User Development, and Appropriation; 4.4.1 Contingencies, Heterogeneity, and Dynamics: Reasons To Make Software Flexible; Contingencies of Use Situations; Heterogeneity of Application Contexts; Heterogeneity of Users; Dynamically Evolving Contexts; 4.4.2 Making It â#x80;#x9C;Easy To Adaptâ#x80;#x9D;: Ways of Designing Flexibility
4.4.3 Tailorable Artifacts: Increasing the Technical FlexibilityAccountable Artifacts: Increasing Interpretative Flexibility; 4.5 Making It Work: Appropriation as Collaborative Work; 4.5.1 Dealing with Breakdowns: A Phenomenology of the Appropriation Situation; 4.5.2 Make It Together: The Collaboration Pattern; 4.5.3 Infrastructuring: Appropriation and the Emergence of Infrastructure; 4.6 Studying and Supporting Appropriation; 4.6.1 Appropriation and Ethnographic Work; 4.6.2 Appropriation and Design; 4.7 Concluding Remarks; References
5. Bridge Too Far? Critical Remarks on the Concept of â#x80;#x9C;Infrastructureâ#x80;#x9D; in Computer-Supported Cooperative Work and Information Systems
Summary This book is about how computer systems might be designed to serve their users rather better. It deals with how to study the natural behaviour of users to see how computer systems might best help them, and how one might also involve them in the design of computer systems that will assist them in their everyday practices
"The book is an exploration of the theoretical, conceptual and methodological foundations of human-centred design. Specifically, it critically examines the notion of 'practice' and argues for an understanding of the concept which emanates from engagement with design problems rather than simply from social scientific theory. The contributors to the book in their various ways all subscribe to a systematic account of how practice- oriented studies can inform design. Using the perspective of 'grounded design', it pursues a long term view of the design process, arguing for user engagement from the very earliest stages of design policy, including methods for understanding user practices to inform initial design policies up to and including processes of appropriation as technologies are embedded in contexts of use. Grounded design is a perspective which also deals with the vexed problem of appropriate generalization in design studies and the kinds of cross-comparison that can usefully be done. The book contains a number of case studies which exemplify these themes, some of which are rooted in the use of technology in organizational contexts, others of which deal with design in contexts such as care of the elderly, firefighting and multicultural education."-- Provided by publisher
Bibliography Includes bibliographical references and index
Notes Print version record
Subject User-centered system design.
COMPUTERS -- Computer Literacy.
COMPUTERS -- Computer Science.
COMPUTERS -- Data Processing.
COMPUTERS -- Hardware -- General.
COMPUTERS -- Information Technology.
COMPUTERS -- Machine Theory.
COMPUTERS -- Reference.
User-centered system design
Form Electronic book
Author Wulf, Volker, editor
ISBN 9780191047862
0191047864
9780191797736
0191797731