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Book Cover
E-book
Author Ahearn, Luke.

Title 3D game environments : create professional 3D game worlds / Luke Ahearn
Published Burlington, MA : Focal Press/Elsevier, ©2008

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Description 1 online resource (1 volume) : illustrations
Contents THE BASICS; Optimizations; 3D Concepts; Shaders; LOW POLYGON ENVIRONMENTS WITH SIMPLE SHADERS; Introduction to the low polygon large urban area; Modeling the Large Urban Environment; Texturing the Large Urban Environment; TERRAIN, FOLIAGE, AND MORE ADVANCED ASSET CREATION; Introduction to the Outdoor Environment and More Advanced Asset Creation; Terrain in Virtual Environments; Outdoor Asset Creation; The Jungle Base, an exercise using outdoor and advanced assets; Normal Mapping and advanced shader usage
Notes Print version record
Subject Video games -- Programming.
Computer graphics
Three-dimensional display systems.
Computer Graphics
computer graphics.
three-dimensional.
Video games -- Programming
Computer graphics
Three-dimensional display systems
Form Electronic book
ISBN 9781136141577
113614157X
0240808959
9780240808956
Other Titles Three-dimensional game environments