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Book Cover
Author Barbier, Maxime, author

Title SFML Blueprints / Barbier, Maxime
Edition First edition
Published Packt Publishing, 2015
Online access available from:
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Description 1 online resource (298 pages)
Summary Sharpen your game development skills and improve your C++ and SFML knowledge with five exciting projects In Detail SFML is a cross-platform software development library written in C++ with bindings available for many programming languages. This book contains useful information that you'll need to create any kind of 2D games. Starting with the basics of game programming, resource management, and building simple 2D games, you'll then delve into more complex features such as the physics engine, constructing a game UI, and more advanced concepts of 2D gaming using SFML. You'll develop advanced functionality in your game using the concept of multithreading and learn how various threads interact. In later chapters, you'll quickly grasp the usage and implementation of isometric views and image transformation in your 2D real time tower defense game. You'll wrap up by adding networking and database management systems to your game with SQLite using an ORM. What You Will Learn Build a complete game and integrate advanced features by adding a multiplayer layer Get to grips with SFML resources and build a generic and reusable resource manager Gather knowledge about different entity models and build your own 2D games Explore the Box2D engine and add physics properties to your game Add a nice user interface to your game to make it more user friendly Discover the SFGUI library and learn how to customize your game Delve into the importance of multithreading and boost your code Add networking and learn about serialization and database management using Sqlite3 Downloading the example code for this book. You can download the example code files for all Packt books you have purchased from your account at If you purchased this book elsewhere, you can visit and register to have the files e-mailed directly to you
Notes Mode of access: World Wide Web
Copyright © 2015 Packt Publishing
Issuing Body Made available through: Safari, an O'Reilly Media Company
Subject Internet games -- Programming.
Form Electronic book
Author Safari, an O'Reilly Media Company