pt. I. Contexts -- 1. Latin Riddling and the Vernacular -- 2. Tell-Tale Birds: The Etymological Principle -- 3. Crossings: Combinatorial and Numerical Riddles -- pt. II. Codes -- 4. Runic Strategies -- 5. Bits and Pieces -- 6. Letter Games -- pt. III. Tools -- 7. Silent Speech -- 8. Beasts of Battle -- 9. Flesh Made Word -- 10. Coda
Summary
A rich and illuminating work that is as intriguing as the riddles themselves, Say What I Am Called is a rewarding study of some of the most interesting works from the Anglo-Saxon period
Bibliography
Includes bibliographical references (pages 195-212) and index