Description |
xxv, 278 pages : illustrations ; 24 cm |
Series |
Agile software development series |
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Agile software development series.
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Contents |
Introduction: Unknowable and Incommunicable -- Ch. 1. A Cooperative Game of Invention and Communication -- Ch. 2. Individuals -- Ch. 3. Communicating, Cooperating Teams -- Ch. 4. Methodologies -- Ch. 5. Agile and Self-Adapting -- Ch. 6. The Crystal Methodologies -- App. A. The Agile Software Development Manifesto -- App. B. Naur, Ehn, Musashi |
Summary |
Written for developers and project managers, this book compares software development to a game. Team members play the game knowing that the ultimate goal is to win - always remembering what they have learned along the way, and always keeping in mind that they will never play the same way twice. Players must keep an open mind to different methodologies, and focus on the goal of developing quality software in a short cycle time. Based on a decade's work and research, and interviews with software project teams, this book presents sound advice for bringing difficult projects to successful conclusion with a minimum of stress |
Bibliography |
Includes bibliographical references (pages 261-270) and index |
Subject |
Computer software -- Development.
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Agile software development.
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LC no. |
2002280320 |
ISBN |
0201699699 paperback |
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