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Author Cudworth, Ann Latham, 1955-

Title Virtual world design : creating immersive virtual environments / Ann Latham Cudworth
Published Boca Raton : CRC Press, 2014
Online access available from:
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Description 1 online resource (xxv, 363 pages)
Contents Front Cover; Contents; Preface; Acknowledgments; About the Author; About the Contributors; Chapter 1: Introduction to Virtual Worlds and Designing for Them; Chapter 2: How to Use This Book and Start Doing Virtual World Design; Chapter 3: "Build It Once" : Optimizing Your Design Workflow; Chapter 4: Concepts in 3D Design for Virtual Environments; Chapter 5: Virtual Terrain and Designing Landscapes; Chapter 6: 3D Modeling, 2D Graphics, and Data Visualization; Chapter 7: Color, Particles, and Sensory Spaces; Chapter 8: Lighting in Virtual Environments : Second Life and OpenSim
Chapter 9: Cameras and Collaborative Spaces (the Ideagora)Chapter 10: Virtual Goods and Design for Virtual Shopping Environments; Chapter 11: Sound Design for Virtual Spaces; Chapter 12: Avatars and Nonplayer Characters; Chapter 13: Prototyping the Real World in a Virtual Environment; Chapter 14: Scripting Basics for the Designer; Chapter 15: HUDs in Virtual Environments; Chapter 16: Machinima in Virtual Worlds; Chapter 17: The Future, Design, and Virtual Worlds; Glossary; Useful Links by Topic; Back Cover
Summary "Virtual environments are being utilized globally in gaming, training simulations, and web-based social environments. This book provides readers with a solid understanding of how to plan, design, and build a dynamic virtual space that meets their functional needs, supports their message, and contributes to the immersion and retention of the participants. Understanding the qualities of good design for 3D space is critical and this book demonstrates how to give 3D design the visual and functional qualities that support the intended purpose and empower visitors to learn and enjoy the experience in an immersive way"-- Provided by publisher
Learn How to Create Immersive Virtual EnvironmentsWritten by an award-winning designer with 20 years of experience designing virtual environments for television and online communities, Virtual World Design explores the intertwining disciplines of 2D graphics, 3D models, lighting, sound, and storytelling. It illustrates how these disciplines come together by design in the creation of an accessible virtual environment for teaching, research, and entertainment. The book gives anyone the tools and techniques to design virtual environments that supp
Bibliography Includes bibliographical references and index
Notes Print version record
Subject Computer simulation.
Shared virtual environments -- Design.
Virtual reality.
Form Electronic book
ISBN 1322635714 (MyiLibrary)
1466579617 (paperback ; acid-free paper)
1466579668 (electronic bk.)
9781322635712 (MyiLibrary)
9781466579613 (paperback ; acid-free paper)
9781466579668 (electronic bk.)