Cover; Half Title; Title Page; Copyright Page; Dedication; Contents; Acknowledgments; Editor; Contributors; Introduction; Chapter 1: Fight-Free Fashion Agency; Chapter 2: Alex Zandra Van Chestein; Chapter 3: Resistance and Survival Through Community and Horror; Chapter 4: Black Unicorn; Chapter 5: Lauren Ashlee Comp; Chapter 6: The Creative Compulsion: A Reflection; Chapter 7: Laundromat vs. Pizza Place; Chapter 8: The Prevailing Need to Push for Protagonists of Color; Chapter 9: Game Design Is Not a Luxury; Chapter 10: Hadeel al-Massari; Chapter 11: Steven Spohn
Chapter 12: Sunset in the CavesChapter 13: Distraction and Reaction: On Allies and Terrible Allydom; Chapter 14: First Loves and True Representation; Chapter 15: Overcoming the Unicorns: Normalizing the "Other" in the Games Industry; Chapter 16: The Token Trap; Chapter 17: My Own Damn Game; Chapter 18: Second Acts; Chapter 19: Firmly Rooted and Ain't Goin' Nowhere: Freelancing While WOC; Chapter 20: Actualization and Action; Chapter 21: When Games Get Political with Me; Chapter 22: A Series of Half-Baked Ideas and Quarter-Assed Memes: Why I left Gaming Stories; Index
Summary
"Game Devs & Others: Tales from the Margins tell the true stories of life in the industry by people of color, LGBTQIA and other marginalized identities. This collection of essays give people a chance to tell their stories and to let others know what life on the other side of the screen is like when youre not part of the supposed "majority"."--Provided by publisher
Notes
Includes index
Bibliography
Includes bibliographical references and index
Notes
Description based on print version record; title from PDF title page, viewed (08/11/2020)