This page contains enriched content visible when JavaScript is enabled.
My Account
Library Home
Your session will expire automatically in
0
seconds.
Continue session
End session now
Return to Browse
Limit/Sort Search
SearchType
Keyword
Title
Author (Last name first)
Subject
ISBN/ISSN
Call Number
Unit Code
Libraries Australia No.
Library of Congress No.
Search
Search Scope
Entire Collection
Print Books
E-books
All books
E-journals
All journals
Databases
All e-resources
Streaming Video
DVDs
Curriculum Resources
Deakin Theses
Special Collections
Melbourne Burwood
Warrnambool
Geelong Waterfront
Geelong Waurn Ponds
Limit search to available items
Add Marked to Bag
Add All On Page
Add Marked to My Lists
Authors (Last name first) (1-2 of 2)
Franson, David.
1
2004
The dark side of game texturing
Franson, David.
Boston, MA : Premier Press, [2004]
Rating:
Request It
Location
Call no.
Vol.
Availability
W'PONDS
794.8151 Fra/Dso
AVAILABLE
W'PONDS
794.8151 Fra/Dso
AVAILABLE
MELB
794.8151 Fra/Dso
AVAILABLE
View additional copies of this item
2
2006
Game character design complete : using 3Ds MAX 8 and Adobe Photoshop CS2
Franson, David.
Boston, MA : Thomson Course Technology, 2006
Rating:
Request It
Location
Call no.
Vol.
Availability
W'PONDS
006.693 Fra/Gcd
AVAILABLE
W'PONDS
006.693 Fra/Gcd
AVAILABLE
MELB
006.693 Fra/Gcd
AVAILABLE
Add Marked to Bag
Add All On Page
Locate in results
Return to Browse
Limit/Sort Search