Description |
1 online resource : color illustrations |
Series |
Online access with DDA: Askews (Maths)
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Contents |
pt. 1. The foundation -- pt. 2. The toolbox -- pt. 3. In the field |
Summary |
Designing Gamified Systems is a fundamental guide for building essential skills in game and interaction design to revitalize and reimagine real world systems - from cities and corporations to schools and the military. Author Sari Gilbert develops a set of core principles and tools for using game thinking and interactive design to build motivation, explain hard concepts, broaden audiences, deepen commitments and enhance human relationships. Designing Gamified Systems includes:Topics such as gamified system design, behavioral psychology, marketing, business strategy, learning theory and instruct |
Bibliography |
Includes bibliographical references and index |
Notes |
Online resource; title from PDF title page (EBSCO, viewed August 17, 2015) |
Subject |
Video games -- Design
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Video games -- Design -- Psychological aspects
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Video games -- Design -- Social aspects
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Play.
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play (recreation)
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GAMES -- Board.
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Computer games -- Design
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Play
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Form |
Electronic book
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LC no. |
2014047834 |
ISBN |
9781317931430 |
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1317931432 |
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9781317931423 |
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1317931424 |
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9781315856674 |
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1315856670 |
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9781317931416 |
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1317931416 |
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