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Title Informed architecture : computational strategies in architectural design / Marco Hemmerling, Luigi Cocchiarella, editors
Published Cham, Switzerland : Springer, [2018]
©2018

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Description 1 online resource (xv, 193 pages) : illustrations (some color)
Contents Forewords; Rethinking Architectural Education; Computation is the New Black; Preface; Acknowledgements; Contents; Information Technology in Architecture; 1 Informed Architecture; 1 Introduction; 2 Extension of the Combat Zone; 3 Digital Design; 4 Digital Construction; 5 Mediatecture; 6 Digital Realities; References; 2 The Colors of Black: Digital Computation as a Spectrum of Knowledge; 1 Introduction; 2 Visual Geometry as the Trailblazer; 3 Tactile as a Visual Extension; 4 Data Versus Form Versus Knowledge; 5 Final Gloss; References
3 Simple Complexities: An Interdisciplinary Approach Towards Computational Design and Architectural Geometry1 Introduction; 2 Simple Complexities; 3 Case Studies; 3.1 Folding; 3.2 Projection; 4 Conclusion and Outlook; Acknowledgements; References; 4 The Algorithms-Aided Design (AAD); 1 Input/Output Data; 2 Every Step Is Data: New Balance 3D Printed Shoes; 3 Topology Optimization: 3D Printed Steel Bridge; 4 Algorithms as Creative Tool: The Cloudbridge; 5 Building Information Modeling: The 'C' in BIM; 1 Introduction; 2 The Introduction of BIM; 3 Leg 1: Process; 3.1 Process Organization
3.2 Frontloading3.3 Linear Vs. Parallel; 4 Leg 2: Policy; 4.1 BIM Execution Manuals; 4.2 Contracting; 5 Leg 3: Technology; 5.1 Level of Detail (LOD); 5.2 Active, Passive & Exchange; 6 Leg 4: People; 6.1 New Roles; 6.2 The Orchestra; 6.3 Error Culture; 7 Conclusions About the 'C' in BIM; References; 6 Open Source Fabrication; 7 Robots in Architecture, Research and Development; 8 Mass Customization in the Era of Industry 4.0: Towards Immaterial Building Technology; 1 Introduction; 2 Digitalization of Manufacturing in the Era of Industry 4.0
3 Mass Customization for Construction Industry: Computational Design and Advanced Manufacturing Techniques3.1 Computational Design; 3.2 Advanced Manufacturing Techniques; 4 Optimized Building Components with Additive Manufacturing; 5 Towards Immaterial Building Technology; Acknowledgements; References; 9 Augmented Realities; 1 Introduction; 2 From the Perspective to the Digital Interactive VR Frame; 2.1 Subjective-Objective, Perspective; 2.2 Sensoriality, Body, Immersivity; 2.3 Digital Visual Experiences; 2.4 Virtual Vision; 2.5 Augmented Reality Vision; 3 Embedded Vision
4 The Visual Experience Between Art and Science5 Image and Representation; 6 Drawing Didactic: The Sight to the Real: Theoretical References and Working Methodologies; 6.1 Read-Write/Observe-Draw; 6.2 Description-Interpretation-Prefiguration; 6.3 Drawing Concept and Taxonomy; 6.4 Open Ending Consideration. "not Done by Human Hands."; References; 10 Computation in Architecture: Potential and Challenges for Research and Education; 1 Introduction; 2 Research and Teaching; 3 Research ThinkingSkins; 4 Conclusion; References; 11 Human, Space and Digitization; 1 Introduction
Summary This book connects the different topics and professions involved in information technology approaches to architectural design, ranging from computer-aided design, building information modeling and programming to simulation, digital representation, augmented and virtual reality, digital fabrication and physical computation. The contributions include experts? academic and practical experiences and findings in research and advanced applications, covering the fields of architecture, engineering, design and mathematics. What are the conditions, constraints and opportunities of this digital revolution for architecture? How do processes change and influence the result? What does it mean for the collaboration and roles of the partners involved. And last but not least: how does academia reflect and shape this development and what does the future hold? Following the sequence of architectural production - from design to fabrication and construction up to the operation of buildings - the book discusses the impact of computational methods and technologies and its consequences for the education of future architects and designers. It offers detailed insights into the processes involved and considers them in the context of our technical, historical, social and cultural environment. Intended mainly for academic researchers, the book is also of interest to master?s level students
Bibliography Includes bibliographical references
Notes Online resource; title from PDF title page (SpringerLink, viewed August 1, 2017)
Subject Architectural design -- Data processing.
Higher & further education, tertiary education.
Professional interior design.
Graphic design.
Human-computer interaction.
Maths for engineers.
ARCHITECTURE -- Adaptive Reuse & Renovation.
ARCHITECTURE -- Buildings -- Landmarks & Monuments.
ARCHITECTURE -- Professional Practice.
ARCHITECTURE -- Reference.
Architectural design -- Data processing
Form Electronic book
Author Hemmerling, Marco, editor.
Cocchiarella, Luigi, editor.
ISBN 9783319531359
3319531352
3319531344
9783319531342