Description |
1 online resource (x, 181 pages) : illustrations |
Series |
Lecture Notes in Computer Science, 0302-9743 ; 8698 |
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LNCS sublibrary. SL 6, Image processing, computer vision, pattern recognition, and graphics |
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Lecture notes in computer science ; 8698. 1611-3349
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LNCS sublibrary. SL 6, Image processing, computer vision, pattern recognition, and graphics.
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Contents |
Data Visualization -- Storytelling via Navigation: A Novel Approach to Animation for Scientific Visualization -- A Deep Dive into Decades of Baseball's Recorded Statistics -- Sketching and Multi-Touch Interaction -- A Sketch-Based Generation System for Oriental Cloud Pattern Design -- D-Sweep: Using Profile Snapping for 3D Object Extraction from Single Image -- Fixit: A 3D Jigsaw Puzzle Game Using Multi-touch Gestures -- Towards an Intelligent Framework for Pressure-Based 3D Curve Drawing -- Aesthetics and Smart Tools for Artists Analysis of Visual Elements in Logo Design -- Controllable and Real-Time Reproducible Perlin Noise -- Emotional Line: Showing Emotions through the Sharpness, Height, Width and Speed of a Series of Concatenated Digital Shifting Curves -- Application Friendly Voxelization on GPU by Geometry Splitting -- Smart Tools for 3D Contents -- A Pattern-Based Tool for Creating Virtual Cinematography in Interactive Storytelling -- Semantically Consistent Hierarchical Decomposition of Virtual Urban Environments -- A New Way to Model Physics-Based Topology Transformations: Splitting MAT -- 3D Artistic Face Transformation with Identity Preservation -- Posters -- Real Time Visualization of Large Data Using Clustered Projections -- Crowdsourcing 3D Motion Reconstruction -- Understanding Which Graph Depictions Are Best for Viewers -- A New Modeling Pipeline for Physics-Based Topological Discontinuities: The DYNAMe Process |
Summary |
This book constitutes the proceedings of the 12th International Symposium on Smart Graphics, SG 2014, held in Taipei, Taiwan, in August 2014. The 14 full and 4 short papers presented in this volume were carefully reviewed and selected from 26 submissions. They are organized in topical sections named: data visualization; sketching and multi-touch interaction; aesthetics and smart tools for artists; smart tools for 3D contents; and posters |
Analysis |
computerwetenschappen |
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computer sciences |
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man-machine interaction |
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computers |
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gebruikersinterfaces |
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user interfaces |
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informatiesystemen |
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information systems |
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internet |
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patroonherkenning |
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pattern recognition |
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machine vision |
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kunst |
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arts |
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computertechnieken |
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computer techniques |
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simulatiemodellen |
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simulation models |
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Information and Communication Technology (General) |
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Informatie- en communicatietechnologie (algemeen) |
Notes |
International conference proceedings |
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Includes author index |
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Online resource; title from PDF title page (SpringerLink, viewed Sep. 4, 2014) |
Subject |
Computer graphics -- Congresses
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Computer graphics
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Genre/Form |
proceedings (reports)
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Conference papers and proceedings
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Conference papers and proceedings.
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Actes de congrès.
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Form |
Electronic book
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Author |
Christie, Marc, editor
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Li, Tsai-Yen, editor
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ISBN |
9783319116501 |
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3319116509 |
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