Section A. History of HDR imaging -- section B. Measured dynamic ranges -- section C. Separating glare and contrast -- section D. Scene content controls appearance -- section E. Color HDR -- section F. HDR image processing
Summary
Rendering High Dynamic Range (HDR) scenes on media with limited dynamic range began in the Renaissance whereby painters, then photographers, learned to use low-range spatial techniques to synthesize appearances, rather than to reproduce accurately the light from scenes. The Art and Science of HDR Imaging presents a unique scientific HDR approach derived from artists' understanding of painting, emphasizing spatial information in electronic imaging. Human visual appearance and reproduction rendition of the HDR world requires spatial-image processing to overcome the veiling glare limits of optica