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Book Cover
E-book
Author Silva, James

Title Building XNA 2.0 games : a practical guide for independent game development / James Silva and John Sedlak
Published Berkeley, CA : Apress ; New York : Distributed to the Book trade worldwide by Springer-Verlag New York, ©2008

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Description 1 online resource (xx, 442 pages) : illustrations
Series The expert's voice in XNA
Expert's voice in XNA.
Contents A .NET Snapshot; A Crash Course in XNA; Planning Your Game; The Map Editor; The Character Editor; Bringing It to the Game; Particle Mayhem; XACT Audio, Rumble, and More; Scripting, AI, and Depth (and Death); Menus, a HUD, and Deployment; Postprocessing Effects; Networking
Summary Looks at the basic process, along with tips and shortcuts, on creating a game with Microsoft XNA 2.0
Notes Print version record
SUBJECT Microsoft XNA (Computer file) http://id.loc.gov/authorities/names/n2007011843
Microsoft XNA (Computer file) cct
Microsoft XNA (Computer file) fast
Microsoft XNA (Computer software) sears
Subject Video games -- Programming.
Video games.
video games.
GAMES -- Video & Electronic.
Computer games -- Programming.
Informatique.
Video games -- Programming
Video games
Computer games -- Computer software.
Video games.
Form Electronic book
Author Sedlak, John
ISBN 9781430209805
1430209801
9786611850715
6611850716