Description |
xviii, 384 pages : illustrations ; 24 cm + 1 computer laser optical disc (4 3/4 in.) |
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4 3/4 in |
Contents |
1. Becoming a Programmer -- 2. Writing Your First Program -- 3. Vacationing in Java -- 4. Understanding How Java Programs Work -- 5. Storing and Changing Information in a Program -- 6. Using Strings to Communicate -- 7. Using Conditional Tests to Make Decisions -- 8. Repeating an Action with Loops -- 9. Storing Information with Arrays -- 10. Creating Your First Object -- 11. Describing What Your Object Is Like -- 12. Inheriting Methods from Other Classes -- 13. Learning How Applets Work -- 14. Creating a Threaded Applet -- 15. Sending Parameters to Applets -- 16. Using Fonts and Color in Applets -- 17. Working with Graphics -- 18. Creating Animation -- 19. Building a Simple User Interface -- 20. Responding to User Events -- 21. Playing Games with Java -- 22. Writing a Game for the Web -- 23. Spicing Up a Web Page -- 24. Making Your Knowledge Add Up -- A. Where to Go from Here: Java Resources -- B. Java Programming Tools -- C. This Book's Web Site |
Summary |
Whether you're new to the world of programming or a veteran developer tackling Java for the first time, this hands-on tutorial will have you creating your own Java programs after just 24 one-hour lessons. Bring your Web site to life with fully interactive Java applets. Create complete, powerful, cross-platform Java applications. Learn object-oriented programming skills which can be applied to a variety of languages. Each lesson is complete and includes code and examples on the companion CD-ROM |
Notes |
Includes index |
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System requirements for accompanying CD-ROM: Microsoft Windows NT or Windows 95, or SPARC Solaris system, version 2.3 or later, or Intel x86 Solaris systems ; Java Developer's Kit |
Subject |
Java (Computer program language)
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LC no. |
96072266 |
ISBN |
1575212706 |
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