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Mark   Medium Year
006.6869 Powerp Gra/Emp : Exploring Microsoft PowerPoint, version 4.0 / Robert T. Grauer, Maryann Barber     
      Exploring Microsoft PowerPoint, version 4.0 / Robert T. Grauer, Maryann Barber BONUS, W'PONDS   Book 1994
006.6869 Powerp Per/Mpp : Microsoft PowerPoint 97 step by step / Perspection, Inc     
      Microsoft PowerPoint 97 step by step / Perspection, Inc BONUS, W'PONDS   Book 1997
006.6869 Zim/Mpo : New perspectives on Microsoft PowerPoint 2000 : introductory / Beverly B. Zimmerman and S. Scott Zimmerman     
      New perspectives on Microsoft PowerPoint 2000 : introductory / Beverly B. Zimmerman and S. Scott Zimmerman BONUS, W'PONDS   Book 2000
006.69 Bea/Vco : Video compression / Andy Beach     
      Video compression / Andy Beach BONUS, MELB   Book 2008
006.69 Dem/Dta : Digital texturing & painting / by Owen Demers ; contributing author & edited by Christine Urszenyi     
      Digital texturing & painting / by Owen Demers ; contributing author & edited by Christine Urszenyi BONUS, WATERFT   Book 2002
006.69 Ead/Svi : Software visualisation / editors, Peter Eades, Kang Zhang     
      Software visualisation / editors, Peter Eades, Kang Zhang BONUS, W'PONDS   Book 1996
006.69 Fra/Rwc 2005    
      Real world color management : Industrial-strength production techniques / Bruce Fraser, Chris Murphy, Fred Bunting BONUS, MELB, WATERFT   Book 2005
      Real world color management : Industrial-strength production techniques / Bruce Fraser, Chris Murphy, Fred Bunting BONUS, MELB, WATERFT   Book 2005
006.69 Pen/Dci : Digital colour in graphic design / Ken Pender     
      Digital colour in graphic design / Ken Pender BONUS, MELB   Book 1998
006.693 Blu/Itc : An introduction to computer graphics and creative 3-D environments / Barry G. Blundell     
      An introduction to computer graphics and creative 3-D environments / Barry G. Blundell BONUS, MELB   Book 2008
006.693 Cal/Cfr : Cinema 4D R10 handbook / Anson Call     
      Cinema 4D R10 handbook / Anson Call BONUS, W'PONDS   Book 2007
006.693 Che/Fot : Foundations of 3D graphics programming : using JOGL and Java3D / Jim X. Chen, Edward J. Wegman     
      Foundations of 3D graphics programming : using JOGL and Java3D / Jim X. Chen, Edward J. Wegman BONUS, MELB   Book 2006
006.693 Con/Tfg    
      3D for graphic designers / Ellery Connell BONUS, MELB, W'PONDS   Book 2011
      3D for graphic designers / Ellery Connell BONUS, MELB, W'PONDS   Book 2011
006.693 Dan/Cgt : The complete guide to digital 3D design / Simon Danaher     
      The complete guide to digital 3D design / Simon Danaher BONUS, W'BOOL   Book 2004
006.693 DAZ Par/Fca    
      Figures, characters and avatars : the official guide to using DAZ Studio to create beautiful art / Les Pardew BONUS, MELB, W'PONDS   Book 2009
      Figures, characters and avatars : the official guide to using DAZ Studio to create beautiful art / Les Pardew BONUS, MELB, W'PONDS   Book 2009
006.693 Eng/Rtv : Real-time volume graphics / Klaus Engel ... [and others]     
      Real-time volume graphics / Klaus Engel ... [and others] BONUS, W'PONDS   Book 2006
006.693 Eng/Sxa : Shader X6 : advanced rendering techniques / Wolfgang Engel, ed     
      Shader X6 : advanced rendering techniques / Wolfgang Engel, ed BONUS, MELB   Book 2008
006.693 Fra/Gcd    
      Game character design complete : using 3Ds MAX 8 and Adobe Photoshop CS2 / David Franson, Eric Thomas BONUS, MELB, W'PONDS   Book 2006
      Game character design complete : using 3Ds MAX 8 and Adobe Photoshop CS2 / David Franson, Eric Thomas BONUS, MELB, W'PONDS   Book 2006
      Game character design complete : using 3Ds MAX 8 and Adobe Photoshop CS2 / David Franson, Eric Thomas BONUS, MELB, W'PONDS   Book 2006
      Game character design complete : using 3Ds MAX 8 and Adobe Photoshop CS2 / David Franson, Eric Thomas BONUS, MELB, W'PONDS   Book 2006
      Game character design complete : using 3Ds MAX 8 and Adobe Photoshop CS2 / David Franson, Eric Thomas BONUS, MELB, W'PONDS   Book 2006
006.693 Kop/Wmr : Writing mental ray shaders : a perceptual introduction / Andy Kopra     
      Writing mental ray shaders : a perceptual introduction / Andy Kopra BONUS, MELB   Book 2008
006.693 Maya Kun/Mms : Mastering Maya 7 / John Kundert-Gibbs ... [and others]     
      Mastering Maya 7 / John Kundert-Gibbs ... [and others] BONUS, MELB   Book 2006
006.693 Pha/Pbr : Physically based rendering : from theory to application / Matt Pharr, Greg Humphreys     
      Physically based rendering : from theory to application / Matt Pharr, Greg Humphreys BONUS, MELB   Book 2004
006.693 Povray Enz/Rtw : Ray tracing worlds with POV-Ray / Alexander Enzmann, Lutz Kretzschmar, Chris Young     
      Ray tracing worlds with POV-Ray / Alexander Enzmann, Lutz Kretzschmar, Chris Young BONUS, W'PONDS   Book 1994
006.693 Sav/Tdg : 3D graphics programming : games and beyond / Sergei Savchenko     
      3D graphics programming : games and beyond / Sergei Savchenko BONUS, W'PONDS   Book 2000
006.693 Sor/Cgl : Computer games : learning objectives, cognitive performance and effects on development / Agustin Soria and Julián Maldonado, editors     
      Computer games : learning objectives, cognitive performance and effects on development / Agustin Soria and Julián Maldonado, editors BONUS, W'PONDS   Book 2010
006.693 Tdw/Orl      
      3D world : the international magazine for 3D artists MELB, ONLINE   E-journal 2000-
006.693 Ups/Rca : The RenderMan companion : a programmer's guide to realistic computer graphics / Steve Upstill     
      The RenderMan companion : a programmer's guide to realistic computer graphics / Steve Upstill BONUS, W'PONDS   Book 1990
006.693 Wol/Tdg : 3D graphics : a visual approach     
      3D graphics : a visual approach BONUS, W'PONDS   Book 2000
006.693 Wor/Tdi : 3D imaging for safety and security / edited by Andreas Koschan, Marc Pollefeys and Mongi Abidi     
      3D imaging for safety and security / edited by Andreas Koschan, Marc Pollefeys and Mongi Abidi BONUS, MELB   Book 2007
006.693 Zla/Lst : Large-scale 3D data integration / edited by Sisi Zlatanova and David Prosperi     
      Large-scale 3D data integration / edited by Sisi Zlatanova and David Prosperi BONUS, W'PONDS   Book 2006
006.6930151 Bha/Tde : 3D depth estimation using wavelet analysis based stereo vision approach / by Asim M. Bhatti     
      3D depth estimation using wavelet analysis based stereo vision approach / by Asim M. Bhatti W'PONDS THESES  Book 2005
006.696 Action Bra/Ast : ActionScript 3.0 bible / Roger Braunstein, Mims H. Wright, Joshua J. Noble     
      ActionScript 3.0 bible / Roger Braunstein, Mims H. Wright, Joshua J. Noble BONUS, MELB   Book 2008
006.696 After Bol/Aae    
      Adobe After Effects 4.1 : for Macintosh and Windows / Antony Bolante BONUS, MELB   Book 2000
      Adobe After Effects 5 for Macintosh and Windows / Antony Bolante BONUS, MELB   Book 2002
006.696 After Bol/Aec : After Effects CS4 for Windows and Macintosh / Antony Bolante     
      After Effects CS4 for Windows and Macintosh / Antony Bolante BONUS, MELB   Book 2009
006.696 After Chr/Aae    
      Adobe After Effects CS5 visual effects and compositing studio techniques / Mark Christiansen BONUS, MELB   Book 2011
      Adobe After Effects CS5 visual effects and compositing studio techniques / Mark Christiansen BONUS, MELB   Book 2011
      Adobe After Effects CS5 visual effects and compositing studio techniques / Mark Christiansen BONUS, MELB   Book 2011
006.696 After Dar/Aem : After effects most wanted / Christian Darkin ... [and others]     
      After effects most wanted / Christian Darkin ... [and others] BONUS, MELB   Book 2002
006.696 After Mey/Cmg 2002    
      Creating motion graphics with After Effects / Trish & Chris Meyer BONUS, MELB   Book 2002
      Creating motion graphics with After Effects / Trish & Chris Meyer BONUS, MELB   Book 2002
006.696 After Tay/Cae : Creative After Effects 5.0 : animation, visual effects and motion graphics production for TV and video / Angie Taylor     
      Creative After Effects 5.0 : animation, visual effects and motion graphics production for TV and video / Angie Taylor BONUS, MELB   Book 2001
006.696 After Wei/Aae : Adobe After Effects 6 H.O.T. : hands-on training / by Lynda Weinman and Craig Newman     
      Adobe After Effects 6 H.O.T. : hands-on training / by Lynda Weinman and Craig Newman BONUS, MELB   Book 2004
006.696 Avg/Dab : Digital animation bible : creating professional animation with 3ds max, Light Wave, and Maya / George Avgerakis     
      Digital animation bible : creating professional animation with 3ds max, Light Wave, and Maya / George Avgerakis BONUS, MELB   Book 2004
006.696 Bri/Fsf : Fluid simulation for computer graphics / Robert Bridson     
      Fluid simulation for computer graphics / Robert Bridson BONUS, MELB   Book 2008
006.696 Cap/Tec 1998 : Modelling and motion capture techniques for virtual environments : International Workshop, CAPTECH'98, Geneva, Switzerland, November 26-27, 1998 : proceedings / Nadia Magnenat-Thalmann, Daniel Thalmann (eds)     
      Modelling and motion capture techniques for virtual environments : International Workshop, CAPTECH'98, Geneva, Switzerland, November 26-27, 1998 : proceedings / Nadia Magnenat-Thalmann, Daniel Thalmann BONUS, MELB   Book 1998
006.696 Der/Ime : Introducing Maya 8 : 3D for beginners / Dariush Derakhshani     
      Introducing Maya 8 : 3D for beginners / Dariush Derakhshani BONUS, MELB   Book 2006
006.696 Die/Sdv : Securing digital video : techniques for drm and content protection / Eric Diehl     
      Securing digital video : techniques for drm and content protection / Eric Diehl BONUS, W'PONDS   Book 2012
006.696 Dvd War/Daw : DVD authoring with DVD Studio Pro 2.0 / Jeff Warmouth     
      DVD authoring with DVD Studio Pro 2.0 / Jeff Warmouth BONUS, MELB   Book 2004
006.696 Dvd You/Feg : The Focal easy guide to DVD Studio Pro 3 : for new users and professionals / Rick Young     
      The Focal easy guide to DVD Studio Pro 3 : for new users and professionals / Rick Young BONUS, MELB   Book 2005
006.696 Flash Bag/Fel 2006 : Flash 8. Level one / Dean Bagley     
      Flash 8. Level one / Dean Bagley BONUS, W'PONDS   Book 2006
006.696 Flash Cha/Ffi : Flash 5 interactivity and scripting / Nigel Chapman ; with flash animations and graphics by Jenny Chapman     
      Flash 5 interactivity and scripting / Nigel Chapman ; with flash animations and graphics by Jenny Chapman BONUS, MELB   Book 2001
006.696 Flash Flo/Atf    
      ActionScript 3.0 for Adobe Flash Professional CS5 classroom in a book : the official training workbook from Adobe Systems / [writer, Chris Florio] BONUS, MELB   Book 2010
      ActionScript 3.0 for Adobe Flash Professional CS5 classroom in a book : the official training workbook from Adobe Systems / [writer, Chris Florio] BONUS, MELB   Book 2010
006.696 Flash Gal/Fmd : Flash MX design for TV and video / Janet Galore and Todd Kelsey     
      Flash MX design for TV and video / Janet Galore and Todd Kelsey BONUS, MELB   Book 2003
006.696 Flash Geo/Htc : How to cheat in Adobe Flash CS3 : the art of design and animation / Chris Georgenes     
      How to cheat in Adobe Flash CS3 : the art of design and animation / Chris Georgenes BONUS, MELB   Book 2007
006.696 Flash Lot/Fec : Flash 8 cookbook / Joey Lott ... [and others]     
      Flash 8 cookbook / Joey Lott ... [and others] BONUS, MELB   Book 2006
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