Description |
xx, 357 pages : illustrations ; 24 cm + + 1 computer laser optical disc (4 3/4 in.) |
Contents |
Pt. I. Introducing the Java Media Player. Ch. 1. Introduction to Multimedia in Java. Ch. 2. Getting Started Using the Java Media Player. Ch. 3. Writing Your First Media Enabled Applet. Ch. 4. Java Media Player Fundamentals. Ch. 5. Java Media Controller. Ch. 6. Synchronization. Ch. 7. Advanced Topics in Using the Java Media Player. Ch. 8. Extending the Java Media Player -- Pt. II. Practical Examples of Programming with the Java Media Player. Ch. 9. JMF Applets for the Web. Ch. 10. Monitoring Media Data Download. Ch. 11. Implementing a Custom Graphical User Interface. Ch. 12. Synchronization of Related Video. Ch. 13. Extending JMF to Support a New File Type. Ch. 14. Extending JMF to Support a New Protocol. Ch. 15. Building a Video JavaBean. Ch. 16. Programmer Tools -- Pt. III. Java Media Framework References. Ch. 17. Java Media Player API Annotated Reference -- App. B. Guide to Java and Java Media Resources on the Internet |
Summary |
Coauthored by members of Intel's Java Media Framework development team, this book shows you how to set up a JMF development environment, how to choose the development toolkit that's right for you, and how to set up the SDK. With the help of numerous working examples - including three complete quick-start web applets and a video JavaBean - you will learn basic and advanced multimedia Java programming. An extensive annotated reference to the Java Media Player API provides programmers with an invaluable guide to the classes and interfaces of JMF |
Notes |
Includes index |
Bibliography |
Includes index |
Notes |
System requirements for accompanying computer laser optical disc: Pentium processor; 16 megabytes of RAM; Sun JDK 1.1; 5 to 12 megabytes of disk space |
Subject |
Java (Computer program language)
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Author |
Sullivan, Sean C., 1972-
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LC no. |
97052389 |
ISBN |
0471251690 (paperback/CD-ROM : alk. paper) |
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