794.8 Bog/Pgt
Persuasive games : the expressive power of videogames / Ian Bogost
MELB, W'PONDS, WATERFT
2007
Persuasive games : the expressive power of videogames / Ian Bogost
MELB, W'PONDS, WATERFT
2007
Persuasive games : the expressive power of videogames / Ian Bogost
MELB, W'PONDS, WATERFT
2007
Persuasive games : the expressive power of videogames / Ian Bogost
MELB, W'PONDS, WATERFT
2007
Persuasive games : the expressive power of videogames / Ian Bogost
MELB, W'PONDS, WATERFT
2007
794.8 Bog/Uoa : Unit operations : an approach to videogame criticism / Ian Bogost
Unit operations : an approach to videogame criticism / Ian Bogost
MELB
2008
794.8 Bur/Dtv
Die tryin' : videogames, masculinity, culture / Derek A. Burrill
MELB
2008
Die tryin' : videogames, masculinity, culture / Derek A. Burrill
MELB
2008
Die tryin' : videogames, masculinity, culture / Derek A. Burrill
MELB
2008
Die tryin' : videogames, masculinity, culture / Derek A. Burrill
MELB
2008
794.8 Con/Cga : Cheating : gaining advantage in videogames / Mia Consalvo
Cheating : gaining advantage in videogames / Mia Consalvo
MELB
2007
794.8 Coo/Aea
Alter ego : avatars and their creators / Robbie Cooper, Julian Dibbell, Tracy Spaight
MELB, W'BOOL
2007
Alter ego : avatars and their creators / Robbie Cooper, Julian Dibbell, Tracy Spaight
MELB, W'BOOL
2007
794.8 Cor/Dcp : Digital culture, play, and identity : a World of Warcraft reader / edited by Hilde G. Corneliussen and Jill Walker Rettberg
Digital culture, play, and identity : a World of Warcraft reader / edited by Hilde G. Corneliussen and Jill Walker Rettberg
MELB
2008
794.8 Cra/Vga : Video gamers / Garry Crawford
Video gamers / Garry Crawford
W'BOOL
2012
794.8 Dem/Hst 2004 : High score! : the illustrated history of electronic games / Rusel DeMaria, Johnny L. Wilson
High score! : the illustrated history of electronic games / Rusel DeMaria, Johnny L. Wilson
W'PONDS
2004
794.8 Ful/Egt : The essential guide to Flash games : building interactive entertainment with ActionScript 3.0 / Jeff Fulton, Steve Fulton
The essential guide to Flash games : building interactive entertainment with ActionScript 3.0 / Jeff Fulton, Steve Fulton
MELB
2010
794.8 Gee/Gvg
Good video games + good learning : collected essays on video games, learning, and literacy / James Paul Gee
MELB, W'PONDS
2007
Good video games + good learning : collected essays on video games, learning, and literacy / James Paul Gee
MELB, W'PONDS
2007
794.8 Gib/Lad : Living and dying in a virtual world : digital kinships, nostalgia, and mourning in second life / Margaret Gibson, Clarissa Carden
Living and dying in a virtual world : digital kinships, nostalgia, and mourning in second life / Margaret Gibson, Clarissa Carden
MELB
2018
794.8 Gre/Siv : Storytelling in video games : the art of the digital narrative / Amy M. Green
Storytelling in video games : the art of the digital narrative / Amy M. Green
MELB
2018
794.8 Gre/Vol Pt.1 : Gamer revolution
Gamer revolution
W'PONDS
2007
794.8 Gre/Vol Pt.2 : Gamer revolution
Gamer revolution
W'PONDS
2007
794.8 How/Qdt : Quests : design, theory, and history in games and narratives / Jeff Howard
Quests : design, theory, and history in games and narratives / Jeff Howard
MELB
2008
794.8 Joh/Dcc : Developing creative content for games / Greg Johnson
Developing creative content for games / Greg Johnson
MELB
2019
794.8 Joh/Slm : Second Life, media, and the other society / Phylis Johnson
Second Life, media, and the other society / Phylis Johnson
MELB
2010
794.8 Juu/Hrv : Half-real : video games between real rules and fictional worlds / Jesper Juul
Half-real : video games between real rules and fictional worlds / Jesper Juul
MELB
2005
794.8 Kaf/Bba : Beyond Barbie and Mortal Kombat : new perspectives on gender and gaming / edited by Yasmin B. Kafai ... [and others]
Beyond Barbie and Mortal Kombat : new perspectives on gender and gaming / edited by Yasmin B. Kafai ... [and others]
MELB
2008
794.8 Ker/Bac : The business and culture of digital games : gamework/gameplay / Aphra Kerr
The business and culture of digital games : gamework/gameplay / Aphra Kerr
W'PONDS
2006
794.8 Kin/Tra : Tomb raiders and space invaders : videogame forms and contexts / Geoff King and Tanya Krzywinska
Tomb raiders and space invaders : videogame forms and contexts / Geoff King and Tanya Krzywinska
W'PONDS
2006
794.8 Lec/Aia
AI and artificial life in video games / Guy W. Lecky-Thompson
MELB, W'PONDS
2008
AI and artificial life in video games / Guy W. Lecky-Thompson
MELB, W'PONDS
2008
794.8 Lec/Fon : Fundamentals of network game development / Guy W. Lecky-Thompson
Fundamentals of network game development / Guy W. Lecky-Thompson
MELB
2009
794.8 Log/Vga
Vintage games : an insider look at the history of Grand Theft Auto, Super Mario, and the most influential games of all time / Bill Loguidice, Matt Barton
MELB
2009
Vintage games : an insider look at the history of Grand Theft Auto, Super Mario, and the most influential games of all time / Bill Loguidice, Matt Barton
MELB
2009
794.8 Lud/Slh : The Second Life Herald : the virtual tabloid that witnessed the dawn of the metaverse / Peter Ludlow and Mark Wallace
The Second Life Herald : the virtual tabloid that witnessed the dawn of the metaverse / Peter Ludlow and Mark Wallace
MELB
2007
794.8 Mal/Grr : Gaming representation : race, gender, and sexuality in video games / edited by Jennifer Malkowski and Treaandrea M. Russworm
Gaming representation : race, gender, and sexuality in video games / edited by Jennifer Malkowski and Treaandrea M. Russworm
W'PONDS
2017
794.8 Mca/Gwl
Game work : language, power, and computer game culture / Ken S. McAllister
MELB, W'PONDS
2004
Game work : language, power, and computer game culture / Ken S. McAllister
MELB, W'PONDS
2004
Game work : language, power, and computer game culture / Ken S. McAllister
MELB, W'PONDS
2004
794.8 Mcc/Cgt : The complete guide to game development, art and design / David McCarthy, Ste Curran, and Simon Byron
The complete guide to game development, art and design / David McCarthy, Ste Curran, and Simon Byron
W'PONDS
2005
794.8 Mic/Sgg : Serious games : games that educate, train and inform / David Michael, Sande Chen
Serious games : games that educate, train and inform / David Michael, Sande Chen
W'PONDS
2006
794.8 Mor/Rpg : Role-playing games / Dave Morris and Leo Hartas
Role-playing games / Dave Morris and Leo Hartas
W'PONDS
2004
794.8 Mpt/Ech
Metroide prime 2 : echoes
W'PONDS
2004
Metroide prime 2 : echoes
W'PONDS
2004
794.8 Olu/Gdc : Game design complete / Patrick O'Luanaigh
Game design complete / Patrick O'Luanaigh
MELB
2006
794.8 Oxl/Gad
Gameplay and design / Kevin Oxland
MELB, W'PONDS
2004
Gameplay and design / Kevin Oxland
MELB, W'PONDS
2004
Gameplay and design / Kevin Oxland
MELB, W'PONDS
2004
Gameplay and design / Kevin Oxland
MELB, W'PONDS
2004
2 additional entries
794.8 Pet/Egf : Electronic games for the evil genius / Tom Petruzzellis
Electronic games for the evil genius / Tom Petruzzellis
MELB
2007
794.8 Pia/Cgw : Computer game worlds / Claus Pias ; translated from the German by Valentine A. Pakis
Computer game worlds / Claus Pias ; translated from the German by Valentine A. Pakis
W'PONDS
2017
794.8 Piv/Aao : An assessment of game based learning / by Paul Pivec
An assessment of game based learning / by Paul Pivec
W'PONDS THESES
2011
794.8 Rae/Hoc
Handbook of computer game studies / Joost Raessen and Jeffrey Goldstein, [editors]
MELB, W'PONDS
2005
Handbook of computer game studies / Joost Raessen and Jeffrey Goldstein, [editors]
MELB, W'PONDS
2005
794.8 Rut/Udg : Understanding digital games / edited by Jason Rutter and Jo Bryce
Understanding digital games / edited by Jason Rutter and Jo Bryce
MELB
2006
794.8 Sal/Eog : The ecology of games : connecting youth, games, and learning / edited by Katie Salen
The ecology of games : connecting youth, games, and learning / edited by Katie Salen
MELB
2008
794.8 She/Cda
Character development and storytelling for games / Lee Sheldon
MELB, W'PONDS
2004
Character development and storytelling for games / Lee Sheldon
MELB, W'PONDS
2004
794.8 Smi/Uvg 2013
Understanding video games : the essential introduction / Simon Egenfeldt-Nielson, Jonas Heide Smith, Susana Pajares Tosca
MELB, W'PONDS, WATERFT
2013
Understanding video games : the essential introduction / Simon Egenfeldt-Nielson, Jonas Heide Smith, Susana Pajares Tosca
MELB, W'PONDS, WATERFT
2013
Understanding video games : the essential introduction / Simon Egenfeldt-Nielson, Jonas Heide Smith, Susana Pajares Tosca
MELB, W'PONDS, WATERFT
2013
Understanding video games : the essential introduction / Simon Egenfeldt-Nielson, Jonas Heide Smith, Susana Pajares Tosca
MELB, W'PONDS, WATERFT
2013
Understanding video games : the essential introduction / Simon Egenfeldt-Nielson, Jonas Heide Smith, Susana Pajares Tosca
MELB, W'PONDS, WATERFT
2013
794.8 Swe/Eig
Emergence in games / Penny Sweetser
MELB, W'PONDS
2008
Emergence in games / Penny Sweetser
MELB, W'PONDS
2008
794.8 Tay/Pbw
Play between worlds : exploring online games culture / T.L. Taylor
MELB, W'BOOL
2006
Play between worlds : exploring online games culture / T.L. Taylor
MELB, W'BOOL
2006
794.8 Vor/Pvg : Playing video games : motives, responses, and consequences / edited by Peter Vorderer, Jennings Bryant
Playing video games : motives, responses, and consequences / edited by Peter Vorderer, Jennings Bryant
MELB
2006
794.8 War/Fpn : First person : new media as story, performance, and game / edited by Noah Wardrip-Fruin and Pat Harrigan
First person : new media as story, performance, and game / edited by Noah Wardrip-Fruin and Pat Harrigan
MELB
2004
794.8 Wha/Ptp
Playing the past : history and nostalgia in video games / edited by Zach Whalen and Laurie N. Taylor
MELB, W'PONDS
2008
Playing the past : history and nostalgia in video games / edited by Zach Whalen and Laurie N. Taylor
MELB, W'PONDS
2008
Playing the past : history and nostalgia in video games / edited by Zach Whalen and Laurie N. Taylor
MELB, W'PONDS
2008
Playing the past : history and nostalgia in video games / edited by Zach Whalen and Laurie N. Taylor
MELB, W'PONDS
2008
Playing the past : history and nostalgia in video games / edited by Zach Whalen and Laurie N. Taylor
MELB, W'PONDS
2008
794.8 Wol/Vgt
The video game theory reader / edited by Mark J.P. Wolf and Bernard Perron
MELB, W'PONDS
2003
The video game theory reader / edited by Mark J.P. Wolf and Bernard Perron
MELB, W'PONDS
2003
The video game theory reader / edited by Mark J.P. Wolf and Bernard Perron
MELB, W'PONDS
2003
794.8/1525 Mil/Aif
AI for games / Ian Millington
W'PONDS
2019
AI for games / Ian Millington
W'PONDS
2019
794.801 Cog/Ptv : Philosophy through video games / Jon Cogburn and Mark Silcox
Philosophy through video games / Jon Cogburn and Mark Silcox
MELB
2009
794.801 Cud/Wow : World of Warcraft and philosophy / edited by Luke Cuddy and John Nordlinger
World of Warcraft and philosophy / edited by Luke Cuddy and John Nordlinger
MELB
2009
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