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Title Gaming and cognition : theories and practice from the learning sciences / [edited by] Richard Van Eck
Published Hershey, PA : Information Science Reference, [2010]
©2010

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Location Call no. Vol. Availability
 MELB  794.8019 Eck/Gac  AVAILABLE
Description xxv, 405 pages : illustrations ; 29 cm
Contents 1. Video games revisited -- 2. Distinctions between games and learning: a review of current literature on games in education -- 3. MMORPGs in support of learning: current trends and future uses -- 4. Elemental learning and the pyramid of fidelity -- 5. Feedforward as an essential active principle of engagement in computer games -- 6. Cognitive load and empathy in serious games: a conceptual framework -- 7. Effective knowledge development in game-based learning environments: considering research in cognitive processes and simulation design -- 8. Learners' cognitive load when using educational technology -- 9. Making a connection: game genres, game characteristics and teaching structures -- 10. Activity-based scenario design, development and assessment in serious games -- 11. Introducing flowometer: a CyGaMEs assessment suite tool -- 12. Different strokes for different folks: tapping into the hidden potential of serious games -- 13. Developing serious games of learning language-in-culture -- 14. Principles and signatures in serious games for science education
Summary "This book applies the principles of research in the study of human cognition to games, with chapters representing 15 different disciplines in the learning sciences (psychology, serious game design, educational technology, applied linguistics, instructional design, eLearning, computer engineering, educational psychology, cognitive science, digital media, human-computer interaction, artificial intelligence, computer science, anthropology, education)"--Provided by publisher
Bibliography Includes bibliographical references (pages 350-389) and index
Notes Print version record
Subject Cognitive learning.
Learning -- Social aspects.
Computer games -- Psychological aspects.
Learning, Psychology of.
Video games -- Psychological aspects.
Author Eck, Richard Van, 1964-
LC no. 2009044468
ISBN 1615207171 (hardcover)
161520718X (ebook)
9781615207176 (hardcover)
9781615207183 (ebook)