794.81526 Ste/Ngb
Networked graphics : building networked games and virtual environments / Anthony Steed, Manuel Fradinho Oliveira
MELB, W'PONDS
2009
Networked graphics : building networked games and virtual environments / Anthony Steed, Manuel Fradinho Oliveira
MELB, W'PONDS
2009
Networked graphics : building networked games and virtual environments / Anthony Steed, Manuel Fradinho Oliveira
MELB, W'PONDS
2009
Networked graphics : building networked games and virtual environments / Anthony Steed, Manuel Fradinho Oliveira
MELB, W'PONDS
2009
794.81526 Swi/Gfa
Game feel : a game designer's guide to virtual sensation / Steve Swink
MELB, W'PONDS
2009
Game feel : a game designer's guide to virtual sensation / Steve Swink
MELB, W'PONDS
2009
Game feel : a game designer's guide to virtual sensation / Steve Swink
MELB, W'PONDS
2009
794.81526 Tho/Cpg : Cross-platform game development / Alan Thorn
Cross-platform game development / Alan Thorn
MELB
2008
794.81526 Tho/Gpr : Games programming / Alan Thorn
Games programming / Alan Thorn
MELB
2007
794.81526 Wel/Bdn : Beginning .NET game programming in C♯ / David Weller, Alexandre Santos Lobão, and Ellen Hatton
Beginning .NET game programming in C♯ / David Weller, Alexandre Santos Lobão, and Ellen Hatton
MELB
2004
794.81526 Wel/Jgp : J2ME game programming / Martin J. Wells
J2ME game programming / Martin J. Wells
W'PONDS
2004
794.81526 Wel/Jgp 2007 : Java ME game programming / John P. Flynt, Martin Wells
Java ME game programming / John P. Flynt, Martin Wells
MELB
2007
794.81526 Xna Hal/Xna : XNA game studio express : developing games for Windows and the Xbox 360 / Joseph Hall
XNA game studio express : developing games for Windows and the Xbox 360 / Joseph Hall
MELB
2008
794.81526 XNA Ree/Lxn : Learning XNA 3.0 / Aaron Reed
Learning XNA 3.0 / Aaron Reed
MELB
2009
794.815265 Ast/Bog : Beginning OpenGL game programming / Dave Astle, Kevin Hawkins
Beginning OpenGL game programming / Dave Astle, Kevin Hawkins
W'PONDS
2004
794.815268 Ada/Prp 2004 : Programming role playing games : with DirectX / Jim Adams
Programming role playing games : with DirectX / Jim Adams
W'PONDS
2004
794.815268 Bar/Sgp
Strategy game programming with DirectX 9.0 / Todd Barron
MELB, W'PONDS
2003
Strategy game programming with DirectX 9.0 / Todd Barron
MELB, W'PONDS
2003
794.815269 Mor/Bmp : Beginning mobile phone game programming / Michael Morrison
Beginning mobile phone game programming / Michael Morrison
MELB
2005
794.815276 Bar/Dvw
Designing virtual worlds / Richard A. Bartle
MELB, W'PONDS
2004
Designing virtual worlds / Richard A. Bartle
MELB, W'PONDS
2004
Designing virtual worlds / Richard A. Bartle
MELB, W'PONDS
2004
Designing virtual worlds / Richard A. Bartle
MELB, W'PONDS
2004
794.81536 Ada/Fog : Fundamentals of game design / Ernest Adams, Andrew Rollings
Fundamentals of game design / Ernest Adams, Andrew Rollings
MELB
2007
794.81536 Ada/Fog 2010
Fundamentals of game design / Ernest Adams, Andrew Rollings
MELB, W'PONDS
2010
Fundamentals of game design / Ernest Adams, Andrew Rollings
MELB, W'PONDS
2010
Fundamentals of game design / Ernest Adams, Andrew Rollings
MELB, W'PONDS
2010
Fundamentals of game design / Ernest Adams, Andrew Rollings
MELB, W'PONDS
2010
2 additional entries
794.81536 Ada/Fog 2014
Fundamentals of game design / Ernest Adams
MELB, W'PONDS
2014
Fundamentals of game design / Ernest Adams
MELB, W'PONDS
2014
Fundamentals of game design / Ernest Adams
MELB, W'PONDS
2014
Fundamentals of game design / Ernest Adams
MELB, W'PONDS
2014
794.81536 Ada/Gma
Game mechanics : advanced game design / Ernest Adams, Joris Dormans
MELB, W'PONDS
2012
Game mechanics : advanced game design / Ernest Adams, Joris Dormans
MELB, W'PONDS
2012
Game mechanics : advanced game design / Ernest Adams, Joris Dormans
MELB, W'PONDS
2012
Game mechanics : advanced game design / Ernest Adams, Joris Dormans
MELB, W'PONDS
2012
Game mechanics : advanced game design / Ernest Adams, Joris Dormans
MELB, W'PONDS
2012
794.81536 Bat/Gde 2004 : Game design / Bob Bates
Game design / Bob Bates
MELB
2004
794.81536 Coh/Pgf : Producing games : from business and budgets to creativity and design / D.S. Cohen, Sergio A. Bustamante II
Producing games : from business and budgets to creativity and design / D.S. Cohen, Sergio A. Bustamante II
MELB
2010
794.81536 DirectX10 Jon/Bdt : Beginning DirectX 10 game programming / Wendy Jones
Beginning DirectX 10 game programming / Wendy Jones
MELB
2008
794.81536 DirectX9 Jon/Bdn : Beginning DirectX 9 / Wendy Jones
Beginning DirectX 9 / Wendy Jones
W'PONDS
2004
794.81536 Fla/Cpr
Critical play : radical game design / Mary Flanagan
MELB, W'PONDS
2009
Critical play : radical game design / Mary Flanagan
MELB, W'PONDS
2009
Critical play : radical game design / Mary Flanagan
MELB, W'PONDS
2009
Critical play : radical game design / Mary Flanagan
MELB, W'PONDS
2009
794.81536 Kir/Itc
Introduction to game AI / Neil Kirby
MELB, W'PONDS
2011
Introduction to game AI / Neil Kirby
MELB, W'PONDS
2011
794.81536 Mcg/Cgm
Creating games : mechanics, content, and technology / Morgan McGuire, Odest Chadwicke Jenkins
MELB, W'PONDS
2009
Creating games : mechanics, content, and technology / Morgan McGuire, Odest Chadwicke Jenkins
MELB, W'PONDS
2009
Creating games : mechanics, content, and technology / Morgan McGuire, Odest Chadwicke Jenkins
MELB, W'PONDS
2009
Creating games : mechanics, content, and technology / Morgan McGuire, Odest Chadwicke Jenkins
MELB, W'PONDS
2009
794.81536 Mor/Mtd : Mobile 3D game development : from start to market / Carlos Morales, David Nelson
Mobile 3D game development : from start to market / Carlos Morales, David Nelson
MELB
2007
794.81536 Nov/Gde 2007
Game development essentials : an introduction / Jeannie Novak
MELB, W'PONDS
2007
Game development essentials : an introduction / Jeannie Novak
MELB, W'PONDS
2007
794.81536 Nov/Gde 2012
Game development essentials : an introduction / Jeannie Novak
MELB, W'PONDS
2012
Game development essentials : an introduction / Jeannie Novak
MELB, W'PONDS
2012
Game development essentials : an introduction / Jeannie Novak
MELB, W'PONDS
2012
Game development essentials : an introduction / Jeannie Novak
MELB, W'PONDS
2012
794.81536 Pro/Vkm : Video kids : making sense of Nintendo / Eugene F. Provenzo, Jr
Video kids : making sense of Nintendo / Eugene F. Provenzo, Jr
W'PONDS
1991
794.81536 Rab/Agp
AI game programming wisdom 2 / edited by Steve Rabin
MELB
2004
AI game programming wisdom 2 / edited by Steve Rabin
MELB
2004
AI game programming wisdom / edited by Steve Rabin
MELB
2002
AI game programming wisdom / edited by Steve Rabin
MELB
2002
794.81536 Rab/Itg
Introduction to game development / edited by Steve Rabin
W'PONDS
2005
Introduction to game development / edited by Steve Rabin
W'PONDS
2005
Introduction to game development / edited by Steve Rabin
W'PONDS
2005
794.81536 Rol/Ara
Andrew Rollings and Ernest Adams on game design / Andrew Rollings, Ernest Adams
MELB, W'PONDS
2003
Andrew Rollings and Ernest Adams on game design / Andrew Rollings, Ernest Adams
MELB, W'PONDS
2003
Andrew Rollings and Ernest Adams on game design / Andrew Rollings, Ernest Adams
MELB, W'PONDS
2003
Andrew Rollings and Ernest Adams on game design / Andrew Rollings, Ernest Adams
MELB, W'PONDS
2003
2 additional entries
794.81536 Rou/Gdt
Game design : theory & practice / by Richard Rouse III ; illustrations by Steve Ogden
MELB, W'PONDS
2001
Game design : theory & practice / by Richard Rouse III ; illustrations by Steve Ogden
MELB, W'PONDS
2001
794.81536 Sal/Gdr : The Game design reader : a rules of play anthology / Katie Salen and Eric Zimmerman
The Game design reader : a rules of play anthology / Katie Salen and Eric Zimmerman
MELB
2006
794.81536 Sch/Aog : The art of game design : a book of lenses / by Jesse Schell
The art of game design : a book of lenses / by Jesse Schell
MELB
2008
794.81536 Sch/Aog 2020 : The art of game design : a book of lenses / Jesse Schell
The art of game design : a book of lenses / Jesse Schell
MELB
2020
794.81536 Sch/Gta : Game testing all in one / Charles P. Schultz, Robert Bryant, Tim Langdell
Game testing all in one / Charles P. Schultz, Robert Bryant, Tim Langdell
W'PONDS
2005
794.81536 Sim/Igd : Inside game design / Iain Simons
Inside game design / Iain Simons
MELB
2007
794.81536 Swa/Bgd : Basic game design and creation for fun & learning / Nanu Swamy and Naveena Swamy
Basic game design and creation for fun & learning / Nanu Swamy and Naveena Swamy
MELB
2006
794.81536 Tho/Cgd : The computer game design course : principles, practices and techniques for the aspiring game designer / Jim Thompson, Barnaby Berbank-Green and Nic Cusworth
The computer game design course : principles, practices and techniques for the aspiring game designer / Jim Thompson, Barnaby Berbank-Green and Nic Cusworth
MELB
2007
794.81536 Tod/Gdf : Game design : from blue sky to green light / Deborah Todd
Game design : from blue sky to green light / Deborah Todd
MELB
2007
794.815360019 Isb/Bgc : Better game characters by design : a psychological approach / by Katherine Isbister
Better game characters by design : a psychological approach / by Katherine Isbister
MELB
2006
794.815711 Bat/Bgd
Beyond game design : nine steps towards creating better video games / Richard Bartle ... [and others] ; edited by Chris Bateman
MELB, W'PONDS
2009
Beyond game design : nine steps towards creating better video games / Richard Bartle ... [and others] ; edited by Chris Bateman
MELB, W'PONDS
2009
794.8163 Cha/Bia : Biologically inspired artificial intelligence for computer games / Darryl Charles ... [and others]
Biologically inspired artificial intelligence for computer games / Darryl Charles ... [and others]
MELB
2008
794.8165 Mar/Gad
Game audio development / Aaron Marks, Jeannie Novak
MELB, W'PONDS
2009
Game audio development / Aaron Marks, Jeannie Novak
MELB, W'PONDS
2009
Game audio development / Aaron Marks, Jeannie Novak
MELB, W'PONDS
2009
Game audio development / Aaron Marks, Jeannie Novak
MELB, W'PONDS
2009
3 additional entries
794.8166 Ome/Cta
Creating the art of the game / Matthew Omernick
MELB, W'PONDS
2004
Creating the art of the game / Matthew Omernick
MELB, W'PONDS
2004
794.8166 Wor/Jgg : Japanese game graphics : behind the scenes of your favorite games / by Works Corporation
Japanese game graphics : behind the scenes of your favorite games / by Works Corporation
W'PONDS
2004
794.81666 Fly/Usg
UnrealScript game programming all in one / John P. Flynt, Chris Caviness
MELB, W'PONDS
2006
UnrealScript game programming all in one / John P. Flynt, Chris Caviness
MELB, W'PONDS
2006
794.816693 Direct Wih/Get : Game engine toolset development / Graham Wihlidal
Game engine toolset development / Graham Wihlidal
W'PONDS
2006
794.816693 Gau/Biw : Building interactive worlds in 3D : virtual sets and pre-visualization for games, film, and the Web / Jean-Marc Gauthier
Building interactive worlds in 3D : virtual sets and pre-visualization for games, film, and the Web / Jean-Marc Gauthier
W'PONDS
2005
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