Description |
1 online resource (xv, 156 pages) : illustrations (some color) |
Series |
Synthesis lectures on assistive, rehabilitative, and health-preserving technologies, 2162-7266 ; #15 |
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Synthesis lectures on assistive, rehabilitative, and health-preserving technologies ; #15.
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Contents |
1. Introduction -- 1.1. The evolution of ADHD as a diagnostic category -- 1.2. The evolution of "technology" in mental health -- 1.3. Other relevant ADHD and technology reviews -- 1.4. Structure of this book |
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2. Methods and classification scheme -- 2.1. Methods -- 2.2. Classification scheme -- 2.3. Applying the classification scheme |
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3. Computationally supported diagnosis and assessment -- 3.1. ADHD diagnosis -- 3.2. Computational diagnostic and assessment approaches -- 3.3. Characterizing ADHD through technological interactions -- 3.4. Conclusions and future directions |
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4. Attention and other cognitive processes -- 4.1. Self-regulation, self-control, and executive functioning -- 4.2. Computerized cognitive training -- 4.3. Neurofeedback interventions -- 4.4. Virtual reality interventions and serious games beyond neurofeedback -- 4.5. Conclusions and future directions |
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5. Social and emotional development -- 5.1. Social and emotional development and ADHD -- 5.2. Social skills training -- 5.3. Technologies for supporting social and emotional development -- 5.4. Emotion regulation -- 5.5. Conclusions and future directions |
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6. Behavior management and self-regulation -- 6.1. Behavior management, self-regulation, and ADHD -- 6.2. Technology to support behavioral training for caregivers -- 6.3. Tracking, prompting, and reinforcing behaviors -- 6.4. Technology-based therapy -- 6.5. Biofeedback and neurofeedback -- 6.6. Conclusions and future directions |
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7. Academic and organizational skills and support -- 7.1. Academic support for students with ADHD -- 7.2. Technology support for academic skills -- 7.3. Transitioning to postsecondary institutions -- 7.4. Online learning environments -- 7.5. Conclusions and future directions |
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8. Life and vocational skills -- 8.1. Living with ADHD -- 8.2. Career readiness and job seeking -- 8.3. Employment and workplace support -- 8.4. Mentoring and coaching -- 8.5. Conclusions and future directions |
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9. Motor control, physical accessibility, and physical activity -- 9.1. Motor control and ADHD -- 9.2. Technological approaches to supporting motor skill development and control -- 9.3. Physical activity and ADHD -- 9.4. Technological interventions to promote physical activity -- 9.5. Conclusions and future directions |
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10. Discussion and conclusion -- 10.1. Multidisciplinary research agenda -- 10.2. Inclusive and engaged research -- 10.3. Human augmentation or replacement -- 10.4. The need for translational research and systemic change |
Summary |
Attention Deficit Hyperactivity Disorder (ADHD) is the most prevalent childhood psychiatric condition, with estimates of more than 5% of children affected worldwide, and has a profound public health, personal, and family impact. At the same time, a multitude of adults, both diagnosed and undiagnosed, are living, coping, and thriving while experiencing ADHD. It can cost families raising a child with ADHD as much as five times the amount of raising a child without ADHD (Zhao et al. 2019). Given the chronic and pervasive challenges associated with ADHD, innovative approaches for supporting children, adolescents, and adults have been engaged, including the use of both novel and off-the-shelf technologies. A wide variety of connected and interactive technologies can enable new and different types of sociality, education, and work, support a variety of clinical and educational interventions, and allow for the possibility of educating the general population on issues of inclusion and varying models of disability. This book provides a comprehensive review of the historical and state-of-the-art use of technology by and for individuals with ADHD. Taking both a critical and constructive lens to this work, the book notes where great strides have been made and where there are still open questions and considerations for future work. This book provides background and lays foundation for a general understanding of both ADHD and innovative technologies in this space. The authors encourage students, researchers, and practitioners, both with and without ADHD diagnoses, to engage with this work, build upon it, and push the field further |
Analysis |
attention deficit hyperactivity disorder |
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ADHD |
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human-computer interaction |
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cognition |
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social interaction |
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social skills |
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education |
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disability |
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human development |
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interactive technologies |
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user experience |
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mobile computing |
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shared active surfaces |
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tabletop computing |
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virtual reality |
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multi-sensory environments |
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augmented reality |
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sensors |
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wearable computing |
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robots |
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robotics |
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natural user interfaces |
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natural input |
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tangible computing |
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tactile computing |
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eye tracking |
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behavioral intervention |
Bibliography |
Includes bibliographical references (pages 103-154) |
Notes |
Title from PDF title page (viewed on January 15, 2021) |
Subject |
Children with attention-deficit hyperactivity disorder -- Care
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People with attention-deficit hyperactivity disorder -- Care
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Attention-deficit hyperactivity disorder -- Treatment -- Technological innovations
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Attention-deficit hyperactivity disorder in adults -- Treatment -- Technological innovations
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Children.
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Adulthood.
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Attention Deficit Disorder with Hyperactivity
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Attention Deficit Disorder with Hyperactivity -- therapy
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Inventions
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Child
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Adult
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children (people by age group)
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adulthood.
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adults (people)
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Children
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Adulthood
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Attention-deficit-disordered children -- Care
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Form |
Electronic book
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Author |
Hayes, Gillian R. (Gillian Rachael), author.
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Lakes, Kimberley D., author
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ISBN |
1636390358 |
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9781636390352 |
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9783031016066 |
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3031016068 |
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