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Book Cover
Book
Author Weller, David.

Title Beginning .NET game programming in C♯ / David Weller, Alexandre Santos Lobão, and Ellen Hatton
Published Berkeley, CA : Apress, [2004]
©2004

Copies

Location Call no. Vol. Availability
 MELB  794.81526 Wel/Bdn  AVAILABLE
Description xxvi, 413 pages : illustrations ; 24 cm
Series Books for professionals by professionals
Books for professionals by professionals.
Contents Ch. 1. .Nettrix : GDI+ and collision detection -- Ch. 2. .Netterpillars : artificial intelligence and sprites -- Ch. 3. Managed DirectX first steps : Direct3D basics and DirectX vs. GDI+ -- Ch. 4. Space donuts : sprites revisited -- Ch. 5. Spacewar! -- Ch. 6. Spacewar3D : meshes and buffers and textures, oh my! -- Ch. 7. Adding visual effects to spacewar3D -- Epilogue : taking your next steps -- Bonus chapter : porting .Nettrix to Pocket PC -- App. A. Suggested reading -- App. B. Motivations in games -- App. C. How do I make games? -- App. D. Guidelines for developing successful games
Notes Includes index
SUBJECT Microsoft .NET Framework. http://id.loc.gov/authorities/names/n2017043838
Subject C (Computer program language)
C# (Computer program language)
Computer games -- Programming.
Author Hatton, Ellen.
Lbão, Alexandre Satos
LC no. 00002607
ISBN 1590593197