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Computer games -- Economic aspects -- OECD countries. : Digital broadband content : the online computer and video game industry / [prepared by Yischai Beinisch ... [and others]]  2005 1
Computer games -- Equipment and supplies.   2
Computer games -- Evaluation. : Evaluating user experience in games : concepts and methods / Regina Bernhaupt, editor  2010 1
Computer games -- Fiction.   6
Computer games -- Germany -- Public opinion. : "Killer games" versus "We will fund violence" : the perception of digital games and mass media in Germany and Australia / Jens Schroeder  2011 1
Computer games -- Handbooks, manuals, etc.   2
Computer games -- History.   5
 

Computer games industry -- See Also the narrower term Mobile games industry


  1
Computer games industry.   3
Computer games industry -- Case studies : How Nintendo positioned the launch of Wii / Glen Schmidt  2016 1
Computer games industry -- France -- Periodicals : Games software in France Datamonitor    1
Computer games industry -- Germany -- Periodicals : Games software in Germany Datamonitor    1
Computer games industry -- Juvenile fiction. : For the win / Cory Doctorow  2012 1
Computer games industry -- United States -- Periodicals : Games software in the United States Datamonitor    1
Computer games -- Interactive multimedia.   2
Computer games -- Juvenile fiction.   10
Computer games -- Juvenile literature. : Apple graphics / by Lynne Zucker and Greg Wilson ; editor, Carol Batchelor ; illustration, Margaret Horvath, Tim O'Halloran  1984 1
Computer games -- Law and legislation.   3
Computer games -- Law and legislation -- Australia. : Interactive games & copyright / author James Cheatley  2014 1
LEGO toys -- Computer games. : The ultimate player's guide to Lego Dimensions (unofficial guide) / James Floyd Kelly  2017 1
Computer games -- Management. : Game development and production / Erik Bethke  2003 1
Computer games -- Marketing.   3
Middle Ages -- Computer games : Digital gaming re-imagines the Middle Ages / edited by Daniel T. Kline  2014 1
Computer games -- Moral and ethical aspects.   3
Computer games -- Periodicals.   8
Computer games -- Philosophy.   4
Computer games -- Pictorial works   2
Computer games -- Political aspects -- Czechoslovakia. : Gaming the Iron Curtain : how teenagers and amateurs in communist Czechoslovakia claimed the medium of computer games / Jaroslav Švelch  2018 1
Computer games -- Programming.   544
Computer games -- Programming -- Computer programs   3
Computer games -- Programming -- Congresses.   21
Computer games -- Programming -- Handbooks, manuals, etc   3
Computer games -- Programming -- Handbooks, manuals, etc. -- Juvenile literature. : Minecraft modding for kids for dummies / by Sarah Guthals, Stephen Foster, Lindsey Handley  2015 1
Computer games -- Programming -- History.   2
Computer games -- Programming -- Interactive multimedia. : Creating the art of the game / Matthew Omernick  2004 1
Computer games -- Programming -- Juvenile literature.   8
Computer games -- Programming -- Mathematics.   2
Computer games -- Programming -- Periodicals.   2
Computer games -- Programming -- Production control. : The game production handbook / Heather Chandler  2006 1
Computer games -- Programming -- Software. : Creating adventure games for teens / Jason Darby  2013 1
Computer games -- Programming -- Vocational guidance   5
Computer games -- Psychological aspects.   24
Computer games -- Research   8
Computer games -- Research -- Congresses. : New perspectives in game studies : proceedings of the Central and Eastern European Game Studies Conference : Brno 2014 / edited by Tomáš Bártek, Jan Miškov, Jaroslav Švelch  2015 1
Computer games -- Social aspects.   63
Computer games -- Social aspects -- Australia. : "Killer games" versus "We will fund violence" : the perception of digital games and mass media in Germany and Australia / Jens Schroeder  2011 1
Computer games -- Social aspects -- Case studies.   2
Computer games -- Social aspects -- Congresses.   3
Computer games -- Social aspects -- Czechoslovakia. : Gaming the Iron Curtain : how teenagers and amateurs in communist Czechoslovakia claimed the medium of computer games / Jaroslav Švelch  2018 1
Computer games -- Social aspects -- Germany. : "Killer games" versus "We will fund violence" : the perception of digital games and mass media in Germany and Australia / Jens Schroeder  2011 1
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