Description |
1 online resource (251 pages) |
Series |
Film culture in transition |
|
Film culture in transition.
|
Contents |
Machine generated contents note: 1. Manifesto and modernism -- manifesto as a postmodern parody -- manifesto taken seriously -- manifesto and modernism -- From 'essence' to game -- manifesto : reiteration and difference -- 2. name of this game is Dogma 95 -- Filmmaking as a game -- Film and formalism : the parametric film -- Aesthetics and dramaturgy -- Filming : story as reconstruction and as representation -- Enter the matrix : game, simulation, rules and art -- Complex art : Psykomobile #1 : the World Clock -- 'There is something digital in the state of Denmark' -- 3. Filming the game -- rules of the game -- game of filming, and films about games -- Idioterne (1) -- Idioterne (2) -- 4. Virtual explorations : journeys to the end of the night -- Rules and manifestos -- Virtual explorations : the Europa trilogy -- Virtual worlds -- Virtual film -- 5. leader of the game -- Many films, one game -- 'von Trier' gameworlds -- Nuances and subtleties -- 6. Between cinema and computer -- Filming the virtual -- Spirituality and virtuality -- Registrations of simulations -- Virtuality -- Virtual realism -- viewer as lurker -- 'von Trier system' revisited -- 7. Between Hollywood and Copenhagen -- Dogma, film and gaming -- Enter the Matrix : virtual Hollywood -- Matrix unloaded : virtual realism -- Dogma 95 : Nouvelle Vague II? -- Between new Hollywood and old Europe -- Today's Hollywood, today's Europe -- 8. name of the game : punish or perish -- Cinematic games : games or movies? -- Game theory and games studies -- Narrative and game theory -- Punish or perish; exploit or be exploited -- Stories and games reconsidered : probabilities and tragic endings |
Summary |
Playing the waves offers a unique approach to the work Dannish filmmaker Lars von Trier |
Analysis |
Popular science |
|
Wetenschap algemeen |
Bibliography |
Includes bibliographical references (pages 223-236)-and indexes |
Notes |
Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002. http://purl.oclc.org/DLF/benchrepro0212 MiAaHDL |
|
English |
|
Print version record |
|
digitized 2010 HathiTrust Digital Library committed to preserve pda MiAaHDL |
Subject |
Trier, Lars von, 1956- -- Criticism and interpretation
|
SUBJECT |
Trier, Lars von, 1956- fast |
|
Trier, Lars von. rero |
|
Trier, Lars von. swd |
Subject |
Dogme 95 (Group) -- History
|
SUBJECT |
Dogme 95 (Group) fast |
|
Dogma95 gnd |
Subject |
Game theory.
|
|
Games in art.
|
|
Mathematics and science.
|
|
Science: general issues.
|
|
PERFORMING ARTS -- Film & Video -- Direction & Production.
|
|
PERFORMING ARTS -- Film & Video -- General.
|
|
Game theory
|
|
Games in art
|
|
Film
|
|
Filmkunst.
|
|
Dogma 95.
|
Genre/Form |
Criticism, interpretation, etc.
|
|
History
|
Form |
Electronic book
|
ISBN |
9789048501861 |
|
9048501865 |
|
9789048501748 |
|
9048501741 |
|
9786611154349 |
|
6611154345 |
|
1281154342 |
|
9781281154347 |
|
9053569790 |
|
9789053569795 |
|