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Title CONTEMPORARY TECHNOLOGIES IN EDUCATION : maximizing student engagement
Published [S.l.] : SPRINGER INTERNATIONAL PU, 2018
Cham, Switzerland : Palgrave Macmillan, [2018]
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Description 1 online resource
Contents Chapter 4: Promoting Engagement Through Participatory Social Practices in Next Generation Social Media ContextsTechnology as a Disruptive Force in Education; Where to Begin?; Augmented Reality; Big Data; Artificial Intelligence; Bots in Social Media; Human-Computer Interaction; Virtual Reality; A Future of Possibilities; More Sophisticated Automation; Internet of Things; Conclusion; The Future Role of Educational Technology and Teacher Preparation; References
Intro; Foreword: Maximizing the Effectiveness of Learning with Media; Learning with Media; Historical Context of Educational Technology; Theme 1: Shifting from Media Comparison Studies to Value-Added Studies; Theme 2: Including Dependent Measures of Learning and Motivation; Theme 3: Connecting Instructional Design Principles to Theories of Learning and Motivation; Conclusion; References; Acknowledgments; Contents; Notes on Contributors; List of Figures; List of Tables; Chapter 1: Maximizing the Affordances of Contemporary Technologies in Education: Promises and Possibilities
Technological Pedagogical Content KnowledgeUniversity-Based Teacher Education Programs and TPACK; Investigating TPACK in a Preservice Elementary Science Methods Course; Implications for In-Service Teacher Education; Conclusions; References; Chapter 3: Toward Understanding the Practice and Potential of Educational Technologies on Our Campuses: Should We Be Skeptics First?; A Brief History of Educational Technology's Conscription into a Revolutionary Role; More Expansive Optimism; Educational Technology in Higher Education Is Not Immune from Revolutionary Conscription; Chapter Purpose
Theoretical Developments and Challenges with Educational TechnologiesMethodological Developments and Challenges with Educational Technologies; Practical Developments and Challenges with Educational Technologies; Summaries of Each Chapter; Annetta, Lamb, Vallett, and Shapiro-Eney; Reich; Nesbit, Niu, and Liu; Winne; Kessler; Virk and Clark; Glazewski; Ketelhut; Waks; Wise; References; Chapter 2: Improving Science Education Through Developing Technological Pedagogical Content Knowledge in Teachers; Theoretical Foundation; Pedagogical Content Knowledge
Whatever Happened to [Second Life] (and Why Do We Make Bad Investments)?Toward Understanding What Works; What Can This Look Like on Our Campuses? Three Campus Snapshots; Snapshot #1: Representational Tools in History; Snapshot #2: Scaling Pedagogical Shifts and Interactive Technologies Across Introductory Biology; Snapshot #3: Building Cross-Cultural Understanding Through Video in Medical Education; What Stands Out?; Recommendations; To Our Scholars; To Our Educational Technology Leaders; References
Notes Chapter 5: Signaling in Disciplinarily-Integrated Games: Challenges in Integrating Proven Cognitive Scaffolds Within Game Mechanics to Promote Representational Competence
Subject Active learning
Educational games -- Technological innovations
Educational technology
Active learning.
Educational technology.
Form Electronic book
Author Adesope, Olusola O
Rud, A. G., 1953-
ISBN 3319896806