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Book Cover
E-book
Author Quijano, Johansen, author.

Title The composition of video games : narrative, aesthetics, rhetoric and play / Johansen Quijano
Published Jefferson, North Carolina : McFarland & Company, Inc., Publishers, [2019]
©2019

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Description 1 online resource (vii, 234 pages) : illustrations
Series Studies in gaming
Studies in gaming.
Contents Introduction -- Chapter 1. Setting the groundwork -- Chapter 2. Narrative at play: Game composition and story -- Chapter 3. The rhetoric of games -- Chapter 4. Audiovisual ludonarrativity -- Chapter 5. Themes and audiovisual ludonarrativity -- Conclusion: Game over
Summary "Video games are a complex, compelling medium in which established art forms intersect with technology to create an interactive text. Visual arts, architectural design, music, narrative and rules of play all find a place within, and are constrained by, computer systems whose purpose is to create an immersive player experience. In the relatively short life of video game studies, many authors have approached the question of how games function, some focusing on technical aspects of game design, others on rules of play. Taking a holistic view, this study explores how ludology, narratology, visual rhetoric, musical theory and player psychology work (or don't work) together to create a cohesive experience and to provide a unified framework for understanding video games."-- Provided by publisher
Bibliography Includes bibliographical references and index
Notes Description based on online resource; title from digital title page (viewed on May 31, 2022)
Subject Video games -- Design
Games & Activities / Video & Mobile.
Computer games -- Design
Video games -- Design
Form Electronic book
Author McFarland & Company.
ISBN 9781476637150
1476637156