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Book Cover
Author Sims, Roderick, author

Title Design alchemy : transforming the way we think about learning and teaching / Roderick Sims
Published New York : Springer, [2014]
Table of Contents
1.Why Alchemy?1
 Design Challenges2
 Design: Science, Art or Alchemy?4
 Why Alchemy?9
pt. I Design Alchemy: Emergence and Alignment 
2.Why Design Alchemy?13
 Finding Magic13
 Finding or Losing Design?15
 Technology or Pedagogy?18
 Why Design Alchemy?23
3.How Did Design Alchemy Emerge?25
 Morphic Resonance25
Alchemy Emerging 1 The Art of Interactivity (1997)26
Alchemy Emerging 2 Proactive Evaluation (2002)28
Alchemy Emerging 3 Three-Phase Design (2003)33
Alchemy Emerging 4 Design for Learning (2006)36
Alchemy Emerging 5 Proactive Design for Learning (2012)39
 Elements of Design Alchemy42
 How Did Design Alchemy Emerge?47
4.Which Learning Theories?49
 Philosophy or Theory?49
 What Is Knowledge?50
 What Is Learning?51
 Social Learning54
 Situated Cognition55
 Experiential Learning57
 Which Learning Theories?59
5.Instructional Design or Design Alchemy?63
 Defining Instructional Design63
 Traditions of Instructional Design64
 Models of Instructional Design69
 Challenging Instructional Design73
 Instructional Design or Design Alchemy?76
6.Learning Design or Design Alchemy?79
 Why Learning Design?79
 Universal Design for Learning80
 Learning Designs82
 Teaching as Design83
 Constructive Alignment84
 Open University Learning Design Initiative88
 Lanarca Declaration89
 Learning Design or Design Alchemy?90
7.Insight or Distraction?93
 Technology, Tool or Trauma?94
 To Be, or Not To Be, Credentialed?98
 Collaboration or Collusion?101
 Information or Interaction?103
 To Listen or to Perform?106
 Design Distractors110
 Insight or Distraction?116
pt. II Design Alchemy: The Framework 
8.What Is the Design Alchemy Pedagogy?121
 The Design Alchemy Pedagogy121
 Inclusive Learning126
 Active Learning128
 Contextual Learning133
 Social Learning135
 Creative Learning137
 What Is the Design Alchemy Pedagogy?141
9.How Does the Design Alchemist Practice?143
 What's in the Name?143
 Practice in Overview144
Step 1 Knowledge Application145
Step 2 Learning Outcomes147
Step 3 Assessment151
Step 4 Learning Activities156
Step 5 Learning Resources158
 How Does the Design Alchemist Practice?159
10.What Are the Assets of Design Alchemy?161
 Assets in Overview161
 People as Assets163
 Process Technology175
 What Are the Assets of Design Alchemy?178
pt. III Design Alchemy: In Practice 
11.Transforming Programs and Courses183
 Health Technologist Training183
 Fraud and Corruption186
 Corporate Law190
 Science and Mathematics193
12.Activities and Assessment197
 Discussion or Role-Play?197
 Which Assessment Type?204
 Design Alchemy Online208
 Activities and Assessment210
pt. IV Design Alchemy: Self Service 
13.Design Alchemy: Self-Service213
 Being a Design Alchemist217
14.Design Alchemy Templates229
 Knowledge Application229
 Learning Outcomes230
 Assessment, Learning Activities, and Resources230
 Design Alchemy Assets234
 Course Syllabus239
15.Design Alchemy: A Manifesto243
 Design Alchemy: The Manifesto243
 Imagination and Memories244
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Description 1 online resource (xiv, 251 pages) : illustrations
Series Educational communications and technology: issues and innovations
Educational communications and technology.
Contents 1. Why Alchemy? -- Design Challenges -- Design: Science, Art or Alchemy? -- Why Alchemy? -- References -- pt. I Design Alchemy: Emergence and Alignment -- 2. Why Design Alchemy? -- Finding Magic -- Finding or Losing Design? -- Technology or Pedagogy? -- Why Design Alchemy? -- References -- 3. How Did Design Alchemy Emerge? -- Morphic Resonance -- Alchemy Emerging 1: The Art of Interactivity (1997) -- Alchemy Emerging 2: Proactive Evaluation (2002) -- Alchemy Emerging 3: Three-Phase Design (2003) -- Alchemy Emerging 4: Design for Learning (2006) -- Alchemy Emerging 5: Proactive Design for Learning (2012) -- Elements of Design Alchemy -- How Did Design Alchemy Emerge? -- References -- 4. Which Learning Theories? -- Philosophy or Theory? -- What Is Knowledge? -- What Is Learning? -- Constructivism -- Social Learning -- Situated Cognition -- Experiential Learning -- Connectivism -- Which Learning Theories? -- References
5. Instructional Design or Design Alchemy? -- Defining Instructional Design -- Traditions of Instructional Design -- Models of Instructional Design -- Challenging Instructional Design -- Reflections -- Instructional Design or Design Alchemy? -- References -- 6. Learning Design or Design Alchemy? -- Why Learning Design? -- Universal Design for Learning -- Learning Designs -- Teaching as Design -- Constructive Alignment -- Open University Learning Design Initiative -- Lanarca Declaration -- Learning Design or Design Alchemy? -- References -- 7. Insight or Distraction? -- Technology, Tool or Trauma? -- To Be, or Not To Be, Credentialed? -- Collaboration or Collusion? -- Information or Interaction? -- To Listen or to Perform? -- Design Distractors -- Insight or Distraction? -- References -- pt. II Design Alchemy: The Framework -- 8. What Is the Design Alchemy Pedagogy? -- The Design Alchemy Pedagogy -- Inclusive Learning -- Active Learning -- Problem-Solving
Contextual Learning -- Social Learning -- Creative Learning -- Emergence -- What Is the Design Alchemy Pedagogy? -- References -- 9. How Does the Design Alchemist Practice? -- What's in the Name? -- Practice in Overview -- Step 1: Knowledge Application -- Step 2: Learning Outcomes -- Step 3: Assessment -- Step 4: Learning Activities -- Step 5: Learning Resources -- How Does the Design Alchemist Practice? -- References -- 10. What Are the Assets of Design Alchemy? -- Assets in Overview -- People as Assets -- Standards -- Programs -- Technology -- Process Technology -- Evidence -- What Are the Assets of Design Alchemy? -- References -- pt. III Design Alchemy: In Practice -- 11. Transforming Programs and Courses -- Health Technologist Training -- Fraud and Corruption -- Corporate Law -- Science and Mathematics -- References -- 12. Activities and Assessment -- Discussion or Role-Play? -- Which Assessment Type? -- Design Alchemy Online -- Activities and Assessment
Summary The provision of online learning is increasing almost exponentially, with both established and emerging educational institutions creating new and revised courses to meet the needs of students demanding flexible access and delivery. However, the staff recruited to support this development often does not have the design skills or experience to generate courses that bear the hallmarks of effective online learning experiences. While the principles associated with the practice of instructional design provided pedagogical guidance for these design efforts, it remains commonplace for courses to present as little more than information delivery with no clear strategies for student engagement and interaction. The purpose of this book is to expand on the design concepts documented by the lead author and to present both a design framework and design strategies that will allow organisations to provide courses that embed the affordances of the online, social environment and maximize opportunities for engagement and learning in formal learning contexts. The authors contend that to truly achieve the potential of learning in an online environment, designers need to be alchemists - ensuring the current face-to-face classroom "gold" is not turned to lead and to transform those "leaden" online courses that do not engage or provide interaction into motivating and engaging "golden" learning experiences
Bibliography Includes bibliographical references and index
Notes Title from PDF title page (viewed on Jan. 29, 2014)
Subject Instructional systems -- Design.
Web-based instruction.
Educational technology.
Computer-assisted instruction.
Form Electronic book
LC no. 2013956604
ISBN 3319024221
331902423X (electronic bk.)
9783319024233 (electronic bk.)