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Book Cover
E-book
Author Palamar, Todd, author.

Title Maya studio projects. Dynamics / Todd Palamar
Published Indianapolis, Ind. : Wiley, [2010]

Copies

Description 1 online resource (xiii, 257 pages) : illustrations (chiefly color)
Series Serious skills
Serious skills.
Contents Maya Studio Projects: Dynamics; Acknowledgments; About the Author; Contents; Introduction; Who Should Read This Book; How to Use This Book; Contacting the Author; Chapter 1: Exploring Particles; Particle Simulation; Particle Emitters; Particle Rendering; Chapter 2: Fluid Mechanics; Understanding Fluids; Building a Simulation; Project: The Sun; Chapter 3: Breaking Ground; Layers of the Earth; Project: The Sandbox; Natural Simulation; Destroying Geometry; Sinkholes; Chapter 4: Volcanic Activity; Volcano Formation; Eruption; Lava; Chapter 5: Tornadoes; Spinning Air; Twister; Tornado Winds
Chapter 6: Playing with FireFuel; Making Fire; Chapter 7: Explosions; Creating Explosive Forces; Pyrotechnics; Chapter 8: Floods; Water; City Flood; Water Turbulence; Appendix: About the Companion DVD; What You'll Find on the DVD; System Requirements; Using the DVD; Troubleshooting; Customer Care; Index
Summary The only hands-on book devoted to mastering Maya's dynamics tools for water, wind, and fireIn the world of animation, the ability to create realistic water, wind, and fire effects is key. Autodesk Maya software includes powerful dynamics tools that have been used to design breathtaking effects for movies, games, commercials, and short films. This professional guide teaches you the primary techniques you need to make the most of Maya's toolkit, so you'll soon be creating water that ripples, gusting winds and gentle breezes, and flickering fires the way Hollywood pros do. The one-of-a-kind book i
Notes Includes index
Print version record
SUBJECT Maya (Computer file) http://id.loc.gov/authorities/names/no00023998
Maya (Computer file) blmlsh
Maya (Computer file) fast
Subject Science -- Computer simulation
Science -- Experiments -- Data processing
Computer graphics
Three-dimensional display systems.
computer graphics.
three-dimensional.
COMPUTERS -- Image Processing.
PHOTOGRAPHY -- Techniques -- Digital.
TECHNOLOGY & ENGINEERING -- Imaging Systems.
COMPUTERS -- Digital Media -- Graphics Applications.
Science -- Computer simulation.
Science -- Experiments -- Data processing.
Computer graphics.
Three-dimensional display systems.
Computer graphics
Science -- Computer simulation
Science -- Experiments -- Data processing
Three-dimensional display systems
Form Electronic book
ISBN 9780470593271
047059327X
Other Titles Dynamics