Limit search to available items
Book Cover
E-book
Author Guthals, Sarah, author

Title Building a mobile app : design and program your own app! / by Sarah Guthals, Ph.D
Published Hoboken, NJ : Wiley, [2017]
Online access available from:
ProQuest Ebook Central    View Resource Record  

Copies

Description 1 online resource (v, 124 pages) : color illustrations
Series Dummies junior
Dummies junior
Contents Title Page; Copyright Page; Contents; Introduction Get Started with Mobile Apps; About App Inventor; About This Book; About You; About the Icons; Project 1 Basic Mobile App Tools; The Software: App Inventor; Get Started with App Inventor; Start Your First Android Mobile App; Connect Your Android Emulator; Code On App Inventor; Add a Button That Makes a Sound; Rename Your Components; Add a Music Player; Test Your Music App; Project 2 Make an App about You; Design Your App; Make Your First Paper Prototype; Make Paper Phones; Fill In Your Paper Phones; Make the Skeleton of Your App
Create a New AppCreate the Homepage; Create Your Other Screens; Code Your App; Code Up the Buttons; Make Simple Changes; Add Code to All Your Buttons; Project 3 Make a Photo-Editing App; Set Up Your Photo-Editing App; Start with a New App; Start with an Already-Made About Me App; Start with Your About Me App; Test Your App; Code Your Photo-Editing App; Set Your Background Image; Edit Your Design to Match Your Feature; Draw on Your Photos; Code the Ability to Draw on Photos; Project 4 Make a Mobile Game App; Decide on a Game; Set Up Your Game App; Create a New Project; Set Up Your Screen
Make a Simple GameCode Winston to Move; Get Winston Unstuck; Make Winston Listen; Give Winston Some Food; Make a Re-Playable Game; Give Winston All He Can Eat; Code Winston's Food; Test Your New Game; Make Your Game Random; Add a Start and Reset Button; Test Your Start and Reset Buttons; Put Your Food in Random Places; Keep Building; EULA
Summary Building a Mobile App offers basic lessons in Android development, designed specifically for kids! Three fun projects walk you through basic coding skills using MIT's App Inventor -- a free, online programming tool that uses a simple block style language that makes coding easy to learn. No long chapters to read, and no homework -- just dive right in! You'll begin with a basic project that shows you how to make an app that works; next, you'll put those skills to work on a photo editing app that takes your skills to the next level. Finally, you'll level up one more time to become a Game Maker- that's right, you'll actually build a mobile game that you can send to your friends! Each project includes step-by-step directions and plenty of graphics to help you stay on track, and easy-to-read instructions help you complete each project frustration-free
Audience Age 2-6 years
Notes Print version record
Subject Application software -- Development -- Juvenile literature.
Computer programming -- Juvenile literature.
Mobile apps -- Design -- Juvenile literature.
Smartphones -- Programming -- Juvenile literature.
Form Electronic book
ISBN 1119376386 (electronic bk.)
1119376394 (electronic bk.)
9781119376385 (electronic bk.)
9781119376392 (electronic bk.)