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Title Foundations in sound design for interactive media : a multidisciplinary approach / [edited by] Michael Filimowicz
Published New York, NY : Routledge, 2019

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Description 1 online resource
Series Sound design series ; volume 2
Sound design series ; volume 2
Contents Volume introduction -- Cinematic sound design for players -- Aleatory acoustics, mechanics and aesthetics: game sound design with audio controllers and their interfaces -- Designing game audio based on avatar-centered subjectivity -- Presence and biofeedback in first-person perspective computer games: the potential of sound -- Composed to experience: the cognitive psychology of interactive music for video games -- Interfaces for sound installation -- Sound spatialization -- Thinking sound-motion objects -- Climb!-a composition case study: actualizing and replicating virtual spaces in classical music composition and performance -- Interactive music on the web -- Auditory cue design -- Soundscape generation systems -- Sound effect synthesis -- Audio augmented reality for interactive soundwalks, sound art and music delivery -- Soundscape online databases state of the art and challenges -- Index
Summary "This volume provides a comprehensive introduction to foundational topics in sound design for interactive media, such as gaming and virtual reality; compositional techniques; new interfaces; sound spatialization; sonic cues and semiotics; performance and installations; music on the web; augmented reality applications; and sound producing software design. The reader will gain a broad understanding of the key concepts and practices that define sound design for its use in computational media and design. The chapters are written by international authors from diverse backgrounds who provide multidisciplinary perspectives on sound in its interactive forms. The volume is designed as a textbook for students and teachers, as a handbook for researchers in sound, design and media, and as a survey of key trends and ideas for practitioners interested in exploring the boundaries of their profession"-- Provided by publisher
Bibliography Includes bibliographical references and index
Notes Michael Filimowicz, PhD, is Senior Lecturer in the School of Interactive Arts and Technology (SIAT) at Simon Fraser University and co-editor of The Soundtrack journal. He develops new forms of general-purpose multimodal and audiovisual display technology, exploring novel product lines across different application contexts including gaming, immersive exhibitions, control rooms, telepresence and simulation-based training. He has published across disciplines in journals such as Organised Sound, Arts and Humanities in Higher Education, Leonardo, Sound Effects, Parsons Journal for Information Mapping and Semiotica. His art has been exhibited internationally at venues such as SIGGRAPH, Re-New, Design Shanghai, ARTECH, Les Instants Vidéo, IDEAS, Kinsey Institute and Art Currents, and published in monographs such as Spotlight: 20 Years of the Biel/Bienne Festival of Photography, Reframing Photography and Infinite Instances. His personal website is http://filimowi.cz
Online resource; title from digital title page (viewed on August 09, 2019)
Subject Sound in virtual reality.
Sound -- Recording and reproducing -- Digital techniques.
COMPUTERS -- General.
TECHNOLOGY -- Acoustics & Sound.
Sound in virtual reality
Sound -- Recording and reproducing -- Digital techniques
Form Electronic book
Author Filimowicz, Michael, editor
LC no. 2019018540
ISBN 1315106345
9781351603867
1351603868
9781351603843
1351603841
9781351603850
135160385X
9781315106342