Description |
xiv, 304 pages : illustrations ; 24 cm |
Series |
Mathematics and visualization |
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Mathematics and visualization.
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Contents |
I. Curves. 1. Geometric fundamentals. 2. Bezier representation. 3. Bezier techniques. 4. Interpolation and approximation. 5. B-spline representation. 6. B-spline techniques. 7. Smooth curves. 8. Uniform subdivision -- II. Surfaces. 9. Tensor product surfaces. 10. Bezier representation of triangular patches. 11. Bezier techniques for triangular patches. 12. Interpolation. 13. Constructing smooth surfaces. 14. G[superscript k]-constructions. 15. Stationary subdivision for regular nets. 16. Stationary subdivision for arbitrary nets -- III. Multivariate Splines. 17. Box splines. 18. Simplex splines. 19. Multivariate splines |
Bibliography |
Includes bibliographical references (pages [287]-295) and index |
Subject |
Spline theory -- Graphic methods.
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Computer graphics.
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Computer-aided design.
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Author |
Boehm, Wolfgang, 1928-
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Paluszny, Marco, 1950-
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LC no. |
2002070722 |
ISBN |
3540437614 (acid-free paper) |
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