Dangerous games -- Gamers and game-makers -- Why we play -- Your brain on games -- The magic edge and TMSI -- Better games, by design -- Playing to the future -- Serious entertainment -- Smart parents, smart players -- Get in the game -- Digital advocacy
Summary
Offers a roadmap for parents, educators, gamers, and industry insiders to leverage the inherent potential of video games to promote positive personal and social change
Bibliography
Includes bibliographical references (pages 211-219) and index