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Mark   Year Entries
Video games -- Equipment and supplies.   10
Video games -- Equipment and supplies -- Collectors and collecting. : Vintage game consoles : an inside look at Apple, Atari, Commodore, Nintendo, and the greatest gaming platforms of all time / Bill Loguidice and Matt Barton  2014 1
Video games -- Equipment and supplies -- Design and construction -- Amateurs' manuals. : Secrets of the PlayStation Portable / Joel Durham, Jr  2006 1
Video games -- Equipment and supplies -- History. : Vintage game consoles : an inside look at Apple, Atari, Commodore, Nintendo, and the greatest gaming platforms of all time / Bill Loguidice and Matt Barton  2014 1
Video games -- Equipment and supplies -- Periodicals.   8
Video games -- Equipment and supplies -- Pictorial works. : The game console : a history in photographs / by Evan Amos  2016 1
Video games -- Equipment and supplies -- Research -- Case studies. : Narrative inquiry, netnography and interviews : triangulation in video gaming trade-in / Jan Brace-Govan & Vlad Demsar  2014 1
Video games -- Evaluation.   12
Video games -- Exhibitions. : Game on : the history and culture of video games / [edited by Lucien King]  2008 1
Video games for women.   4
Video games -- France -- Exhibitions. : Reactivate! / [Antoanetta Ivanova, editor]  2004 1
Video games -- Handbooks, manuals, etc.   14
Video games -- Health aspects.   3
Video games -- History.   14
Video games in art. : Videogames and art / edited by Andy Clarke and Grethe Mitchell  2007 1
Video games in education.   6
Video games in education -- Case studies. : Training with video games at Cold Stone Creamery / written by Debapratim Purkayastha  2009 1
Video games industry.   30
Video games industry -- 21st century. : Fun Inc. : why gaming will dominate the twenty-first century / Tom Chatfield  2010 1
Video games industry -- Asia -- Periodicals. : Games consoles in Asia-Pacific (Online)    1
Video games industry -- Case studies. : A declaration of war : a case of competition in the video game industry / Nicholas J. Fessler  2017 1
Video games industry -- Corrupt practices.   2
Video games industry -- Customer services. : Communities of innovation : how video game makers capture millions of dollars of innovation from user communities and you can too! / David Edery and Ethan Mollick  2010 1
Video games industry -- Europe -- Periodicals. : Games consoles in Europe (Online)    1
Video games industry -- Finance -- Case studies. : Awesome Bits Games : managing a controversial pricing scheme / Eric Dolansky  2019 1
Video games industry -- France -- Periodicals. : Games consoles in France (Online)    1
Video games industry -- Germany -- Periodicals. : Games consoles in Germany (Online)    1
Video games industry -- Great Britain -- Periodicals. : Games consoles in the United Kingdom (Online)    1
Video games industry -- History.   3
Video games industry -- Japan -- Periodicals. : Games consoles in Japan (Online)    1
Video games industry -- Korea (South) -- History.   2
Video games industry -- Management : Co-creation, innovation and new service development : the case of videogames industry / Jedrzej Czarnota  2018 1
Video games industry -- Management -- Case studies. : Awesome Bits Games : managing a controversial pricing scheme / Eric Dolansky  2019 1
Video games industry -- Pacific Area -- Periodicals. : Games consoles in Asia-Pacific (Online)    1
Video games industry -- Periodicals.   2
Video games industry -- Research -- Case studies. : Narrative inquiry, netnography and interviews : triangulation in video gaming trade-in / Jan Brace-Govan & Vlad Demsar  2014 1
Video games industry -- Security measures. : Sony Corporation : the PlayStation network crash (B) / Shawn Chuong Do, Xiao-Feng (John) Hsu, James S. O'Rourke  2017 1
Video games industry -- Social aspects.   4
Video games industry -- Technological innovations.   3
Video games industry -- United States. : Super Mario : how Nintendo conquered America / Jeff Ryan  2011 1
Video games industry -- United States -- Periodicals. : Games consoles in the United States (Online)    1
Video games industry -- Vocational guidance   3
Video games -- Japan.   3
Video games -- Japan -- History and criticism. : Reading Japan cool : patterns of manga literacy and discourse / John E. Ingulsrud and Kate Allen  2009 1
Video games -- Japan -- History and criticism -- Periodicals : Mechademia (Online)  2006- 1
Video games -- Japan -- Periodicals. : Mechademia 6 : User Enhanced  2011 1
Video games -- Juvenile fiction.   7
Video games -- Law and legislation.   2
Video games -- Law and legislation -- Spain. : La protección jurídica de los derechos de autor de los creadores de videojuegos : statu quo, perspectivas y desafíos / Francisco Javier Donaire Villa, Antonio José Planells de la Maza  2012 1
Video games -- Law and legislation -- United States. : Video games and the law / Ron Gard and Elizabeth Townsend Gard ; with contributions from John Billiris, Karl Craig, Mark Donatiello, Markeecha Forcell, Kelvin Lai, Mitchell Longan, and Alexandra Stork  2017 1
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