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Author Shpigor, Ilya, author

Title Practical video game bots : automating game processes using C++, Python, and AutoIt / Ilya Shpigor
Published [Place of publication not identified] : Apress, [2018]
New York : Distributed to the Book trade worldwide by Springer Science+Business Media New York, [2018]
©2018

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Description 1 online resource (1 volume) : illustrations
Bibliography Includes bibliographical references
Notes Online resource; title from cover (Safari, viewed September 14, 2018)
Subject Video games -- Automation
Computer games -- Programming.
Robots -- Programming.
C++ (Computer program language)
Python (Computer program language)
C++ (Computer program language)
Computer games -- Programming.
Python (Computer program language)
Robots -- Programming.
Form Electronic book