Description |
x, 342 pages : illustrations(some color), portraits ; 28 cm |
Contents |
Why this book? -- Drawing in time -- Time to draw -- It's all in the timing and the spacing -- Lesson 1 -- Advancing backwards to 1940 -- More on spacing -- Walks -- Runs, jumps and skips -- Flexibility -- Weight -- Anticipation -- Takes and accents -- Timing, staggers, wave and whip -- Dialogue -- Acting -- Animal action -- Directing -- Review |
Summary |
In this book, the author "provides the underlying principles of animation that every animator - beginner to expert, classic animator to computer animation whiz - needs. Urging his readers to 'invent but be believable', he illustrates his points with hundreds of drawings, distilling the secrets of the masters into a working system in order to create a book that will become the standard work on all forms of animation for professionals, students, and fans." - back cover |
Notes |
Cover : Richard Williams, director of animation, 'Who framed Roger Rabbit' |
Subject |
Animation (Cinematography) -- Handbooks, manuals, etc.
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Animation (Cinematography) -- Technique.
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Drawing -- Technique.
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Animation (Cinematography)
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Genre/Form |
Digital gaming
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Animation (Cinematography)
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Handbooks and manuals.
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LC no. |
2003446095 |
ISBN |
0571202284 paperback |
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0571212689 cased |
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