Description |
xix, 488 pages : illustrations ; 24 cm + 1 CD-ROM (4 3/4 in.) |
Contents |
Machine derived contents note: PART 1 MOBILE DEVICE FUNDAMENTALS Chapter 1: Java ME History Chapter 2: Java ME Overview Chapter 3: Java ME-Enabled Devices PART II SETTING UP FOR DEVELOPMENT Chapter 4: The JDK, THE MIDP, and a MIDlet Suite Chapter 5: Using the Java Wireless Toolkit 2.5 Chapter 6: Using NetBeans PART III TEXT ORIENTED ACTIVITIES Chapter 7: Java ME API Basics Chapter 8: Persistence with the RMS Chapter 9: User Interface Basics PART IV USING GRAPHICS Chapter 10: Forms and Items Chapter 11: Images and Choices Chapter 12: Gauges, Dates, Calendars PART V GAME ORIENTATION Chapter 13: Canvas, Graphics, Thread Chapter 14: The Game API Chapter 15: The Game API and Game Implementation Appendix: Scrolling Background Index |
Notes |
Includes index |
Subject |
Java (Computer program language)
|
|
Mobile computing.
|
|
Wireless communication systems.
|
Author |
Wells, Martin J.
|
LC no. |
2007923304 |
ISBN |
1598633899 (paperback) |
|
9781598633894 (paperback) |
|