Limit search to available items
Book Cover
E-book
Author Edutainment (Conference) (7th : 2012 : Darmstadt, Germany)

Title E-learning and games for training, education, health and sports : 7th International Conference, Edutainment 2012 and 3rd International Conference, GameDays 2012, Darmstadt, Germany, September 18-20, 2012, Proceedings / Stefan Göbel [and others] (eds.)
Published Berlin ; New York : Springer, ©2012

Copies

Description 1 online resource
Series Lecture notes in computer science ; 7516
LNCS sublibrary. SL 3, Information systems and application, incl. Internet/Web and HCI
Lecture notes in computer science ; 7516.
LNCS sublibrary. SL 3, Information systems and applications, incl. Internet/Web, and HCI.
Contents Collaborative Virtual Environments for Training: A Unified Interaction Model for Real Humans and Virtual Humans / Andrés Saraos Luna, Valérie Gouranton and Bruno Arnaldi -- Developing a Situated Virtual Reality Simulation for Telerobotic Control and Training / Tom Gedeon, Dingyun Zhu and Stephane Bersot -- Game Mastering in Collaborative Multiplayer Serious Games / Viktor Wendel, Stefan Göbel and Ralf Steinmetz -- Implementing High-Resolution Adaptivity in Game-Based Learning / Florian Berger and Wolfgang Müller -- Turning High-Schools into Laboratories? Lessons Learnt from Studies of Instructional Effectiveness of Digital Games in the Curricular Schooling System / Cyril Brom, Vít Šisler, Michaela Buchtová, Daniel Klement and David Levčík -- Application of NXT Based Robots for Teaching Java-Based Concurrency / Łukasz Szweda, Daniel Wilusz and Jakub Flotyński
The Effect of Learning Mechanics Design on Learning Outcomes in a Computer-Based Geometry Game / Jan L. Plass, Bruce D. Homer, Elizabeth O. Hayward, Jonathan Frye and Tsu-Ting Huang, et al. -- A Serious Game for Architectural Knowledge in the Classroom / Philip Mildner, Christopher Campbell, Mark Himmelsbach, Christoph Malassa and Marco Miczka, et al. -- Evaluation of Competence Development in WoW / Steven Rausch, Uwe Fasshauer and Alke Martens -- This Game Is Girly! Perceived Enjoyment and Student Acceptance of Edutainment / Michail N. Giannakos, Konstantinos Chorianopoulos, Letizia Jaccheri and Nikos Chrisochoides -- Towards a Social Game Interaction Taxonomy: A Social Gaming Approach towards Peer Knowledge Sharing and Participation in Serious Games / Johannes Konert, Stefan Göbel and Ralf Steinmetz -- Mobile Worlds: Mobile Gaming and Learning? / Sonja Ganguin and Anna Hoblitz -- Science and Technology Communication Activities by Using 3D Image Projection System / Kazuya Takemata, Akiyuki Minamide and Sumio Nakamura -- Potentials of a Low-Cost Motion Analysis System for Exergames in Rehabilitation and Sports Medicine / Loreen Pogrzeba, Markus Wacker and Bernhard Jung
Puzzle-it: An HTML5 Serious Games Platform for Education: Puzzle Based Serious Games for Education / Danu Pranantha, Francesco Bellotti, Ricardo Berta and Alessandro De Gloria -- Authoring of Serious Adventure Games in StoryTec / Florian Mehm, Stefan Göbel and Ralf Steinmetz -- Designing an Interactive Storytelling Game / Chun-Tsai Wu, Szu-Ming Chung and Shao-Shiun Chang -- Towards Puzzle Templates for Multiplayer Adventures / Christian Reuter, Viktor Wendel, Stefan Göbel and Ralf Steinmetz -- Context-Sensitive User-Centered Scalability: An Introduction Focusing on Exergames and Assistive Systems in Work Contexts / Oliver Korn, Michael Brach, Albrecht Schmidt, Thomas Hörz and Robert Konrad -- The Impact of Different Gaming Interfaces on Spatial Experience and Spatial Presence -- A Pilot Study / Anna Lisa Martin and Josef Wiemeyer -- Perceptual and Computational Time Models in Game Design for Time Orientation in Learning Disabilities / Geert Langereis, Jun Hu, Pongpanote Gongsook and Matthias Rauterberg -- StoryTec: Authoring Adaptive Cross-Platform Games / Florian Mehm and Christian Reuter -- Veni, Vidi, VICERO -- But Where to Start? / Kai Erenli
Summary This book constitutes the refereed proceedings of the 7th International Conference on E-Learning and Games, Edutainment 2012, held in conjunction with the 3rd International Conference on Serious Games for Training, Education, Health and Sports, GameDays 2012, held in Darmstadt, Germany, in September 2012. The 21 full papers presented were carefully reviewed and selected for inclusion in this book. They are organized in topical sections named: game-based training; game-based teaching and learning; emerging learning and gaming technologies; authoring tools and mechanisms; and serious games for health
Notes International conference proceedings
Bibliography Includes bibliographical references and author index
Notes Print version record
Subject Computer-assisted instruction -- Congresses
Educational technology -- Congresses
Educational games -- Congresses
Informatique.
Computer-assisted instruction
Educational games
Educational technology
Computerunterstütztes Lernen
Lernspiel
Edutainment
Genre/Form proceedings (reports)
Conference papers and proceedings
Conference papers and proceedings.
Actes de congrès.
Form Electronic book
Author Göbel, Stefan.
GameDays 2012 (2012 : Darmstadt, Germany)
ISBN 9783642334665
3642334660
3642334652
9783642334658
Other Titles Edutainment 2012
GameDays 2012