Description |
1 online resource (xix, 564 pages) : illustrations |
Contents |
Introduction: Studying media through new media / Jentery Sayers -- Part I. Access, Praxis, Justice -- 1. Theory/practice: Lessons Learned From Feminist Film Studies / Tara McPherson -- 2. #cut/paste+bleed: Entangling Feminist Affect, Action, And Production On And Offline / Alexandra Juhasz -- 3. Analog Girls In Digital Worlds: Dismantling Binaries For Digital Humanists Who Research Social Media / Moya Bailey, Reina Gossett -- 4. (Cyber)ethnographies Of Contact, Dialogue, Friction: Connecting, Building, Placing, And Doing "Data" / Radhika Gajjala, Erika M. Behrmann, Jeanette M. Dillon -- 5. Of, By, And For The Internet: New Media Studies And Public Scholarship / Aimée Morrison -- 6. Women Who Rock: Making Scenes, Building Communities: Convivencia And Archivista Praxis For A Digital Era / Michelle Habell-Pållan, Sonnet Retman, Angelica Macklin, Monica De La Torre -- 7. Decolonizing Digital Humanities In Theory And Practice / Roopika Risam -- 8. Interactive Narratives: Addressing Social And Political Trauma Through New Media / Isabel Cristina Restrepo Acevedo -- 9. Wear And Care: Feminisms At A Long Maker Table / Jacqueline Wernimont, Elizabeth Losh -- 10. A Glitch In The Tower: Academia, Disability, And Digital Humanities / Elizabeth Ellcessor -- 11. Game Studies For Great Justice / Amanda Phillips -- 12. Self-Determination In Indigenous Games / Elizabeth Lapensée -- Part II: Design, Interface, Interaction -- 13. Making Meaning, Making Culture: How To Think About Technology And Cultural Reproduction / Anne Balsamo -- 14. Contemporary And Future Spaces For Media Studies And Digital Humanities / Patrik Svensson -- 15. Finding Fault Lines: An Approach To Speculative Design / Kari Kraus -- 16. Game Mechanics, Experience Design, And Affective Play / Patrick Jagodam, Peter McDonald -- 17. Critical Play And Responsible Design / Mary Flanagan -- 18. A Call To Action: Embodied Thinking And Human-Computer Interaction Design / Jessica Rajko -- 19. Wearable Interfaces, Networked Bodies, And Feminist Sleeper Agents / Kim Brillante Knight -- 20. Deep Mapping: Space, Place, And Narrative As Urban Interface / Maureen Engel -- 21. Smart Things, Smart Subjects: How The "Internet Of Things" Enacts Pervasive Media / Beth Coleman -- Part III: Mediation, Method, Materiality -- 22. Approaching Sound / Tara Rodgers -- 23. Algorhythmics: A Diffractive Approach For Understanding Computation / Shintaro Miyazaki -- 24. Software Studies Methods / Matthew Fuller -- 25. Physical Computing, Embodied Practice / Nina Belojevic, Shaun Macpherson -- 26. Turning Practice Inside Out: Digital Humanities And The Eversion / Steven E. Jones -- 27. Conjunctive And Disjunctive Networks: Affects, Technics, And Arts In The Experience Of Relation / Anna Munster -- 28. From "Live" To Real Time: On Future Television Studies / Mark J. Williams -- 29. ICYMI: Catching Up To The Moving Image Online / Gregory Zinman -- 30. Images On The Move: Analytics For A Mixed Methods Approach / Virginia Kuhn -- 31. Lost In The Clouds: A Media Theory Of The Flight Recorder / Paul Benzon -- 32. Scaffolding, Hard And Soft: Critical And Generative Infrastructures / Shannon Mattern -- Part IV: Remediation, Data, Memory -- 33. Obsolescence And Innovation In The Age Of The Digital / Kathleen Fitzpatrick -- 34. Futures Of The Book / Jon Bath, Alyssa Arbuckle, Constance Crompton, Alex Christie, Ray Siemens, Inke Researxch Group -- 35. Becoming A Rap Genius: African American Literary Studies And Collaborative Annotation / Howard Rambsy II -- 36. Traversals: A Method Of Preservation For Born-Digital Texts / Dene Grigar, Stuart Moulthrop -- 37. New Media Arts: Creativity On The Way To The Archive / Timothy Murray -- 38. Apprehending The Past: Augmented Reality, Archives, And Cultural Memory / Victoria Szabo -- 39. Experiencing Digital Africana Studies: Bringing The Classroom To Life / Bryan Carter -- 40. Engagements With Race, Memory, And The Built Environment In South Africa: A Case Study In Digital Humanities / Angel David Nieves -- 41. Relationships, Not Records: Digital Heritage And The Ethics Of Sharing Indigenous Knowledge Online / Kimberly Christen -- 42. Searching, Mining, And Interpreting Media History's Big Data / Eric Hoyt, Tony Tran, Derek Long, Kit Hughes, Kevin Ponto -- 43. The Intimate Lives Of Cultural Objects / Jeffrey Schnapp -- 44. Timescape And Memory: Visualizing Big Data At The 9/11 Memorial Museum / Lauren F. Klein -- Part V: Making, Programming, Hacking -- 45. Programming As Literacy / Annette Vee -- 46. Expressive Processing: Interpretation And Creation / Noah Wardrip-Fruin -- 47. Building Interactive Stories / Anastasia Salter -- 48. Reading Culture Through Code / Mark C. Marino -- 49. Critical Unmaking: Toward A Queer Computation / Jacob Gaboury -- 50. Making Things To Make Sense Of Things: DIY As Research And Practice / Kat Jungnickel -- 51. Environmental Sensing And "Media" As Practice In The Making / Jennifer Gabrys -- 52. Approaching Design as Inquiry: Magic, Myth, and Metaphor in Digital Fabrication / Daniela K. Rosner |
Summary |
Although media studies and digital humanities are established fields, their overlaps have not been examined in depth. This comprehensive collection fills that gap, giving readers a critical guide to understanding the array of methodologies and projects operating at the intersections of media, culture, and practice. Topics include: access, praxis, social justice, design, interaction, interfaces, mediation, materiality, remediation, data, memory, making, programming, and hacking |
Bibliography |
Includes bibliographical references and index |
Notes |
Print version record |
Subject |
Mass media
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Digital humanities.
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mass media.
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digital humanities.
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PSYCHOLOGY -- Social Psychology.
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Digital humanities.
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Mass media.
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Form |
Electronic book
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Author |
Sayers, Jentery, 1978- editor.
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ISBN |
9781315730479 |
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1315730472 |
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