Limit search to available items
Book Cover
E-book
Author Lanier, Lee, 1966-

Title Maya studio projects. Texturing and lighting / Lee Lanier
Published Indianapolis, Ind. : Sybex, 2011

Copies

Description 1 online resource (xiv, 223 pages) : illustrations
Series Autodesk official training guide
Autodesk official training guide.
Contents Chapter 1. Texturing and lighting a product, part 1 -- Chapter 2. Texturing and lighting a product, part 2 -- Chapter 3. Texturing and lighting a character, part 1 -- Chapter 4. Texturing and lighting a character, part 2 -- Chapter 5. Texturing and lighting an environment, part 1 -- Chapter 6. Texturing and lighting an environment, part 2 -- Chapter 7. Texturing and lighting a vehicle, part 1 -- Chapter 8: Texturing and lighting a vehicle, part 2
Summary "Maya artists are called upon to texture and light all kinds of different objects in the studio -- cars, phones, people, animated characters -- as well as the environment the objects are in. Maya Studio Projects: Texturing and Lighting is an all-projects book that shows you how to use Autodesk Maya 2012's shading and rendering tools to prepare your renders for film, video, and games. Learn industry techniques by following the projects in the book to light and texture a set of headphones, a female character, a military ambulance, and an interior room with skylights. Although step-by-step explanations are given, projects also serve as a guide for readers to complete their own version of the project. Each project comes with starter, intermediate, and final Maya scene files to validate results, as well as real-world movies for reference. The projects are ideal for professionals already in the field who want to enhance their skill set and also for advanced students who are getting ready to break into the field"-- Provided by publisher
Notes Copyright © Sybex 2011
Print version record
SUBJECT Maya (Computer file) http://id.loc.gov/authorities/names/no00023998
Maya (Computer file) blmlsh
Maya (Computer file) fast
Subject Computer animation.
Texture (Art)
Three-dimensional display systems.
computer animation.
three-dimensional.
texture (artistic concept)
COMPUTERS -- Computer Graphics.
COMPUTERS -- Digital Media -- Video & Animation.
Computer animation
Texture (Art)
Three-dimensional display systems
Form Electronic book
LC no. 2011008891
ISBN 9781118091487
1118091485
Other Titles Texturing and lighting