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Book Cover
E-book
Author Holgate, Colin

Title LiveCode mobile development beginner's guide : create fun-filled, rich apps for Androids and iOS with LiveCode / Colin Holgate
Published Birmingham : Packt Pub., 2012

Copies

Description 1 online resource (246 pages) : illustrations
Contents Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1:LiveCode Fundamentals; Background history and metaphors; You do have LiveCode, don't you?; Learning the lay of the land; Main windows; Time for action -- it's a drag, but you'll like it!; Creating a hierarchy; Stack structure; Where code goes; Time for action -- making and navigating between cards; Making a simple calculator application; Inspector clues, oh ... ; Time for action -- making the calculator buttons; Verbosity, synonyms, and me -- Adding the card handlers
Variable types in LiveCodeExtending the calculator; Other interface controls; Video player control; Still image control; Rollover buttons; Many More Controls ... ; Debugging; RunRev's online tutorials; Summary; Chapter 2:Getting Started with LiveCode Mobile; iOS, Android, or both?; Becoming an Android developer; Android Market; Amazon Appstore; Downloading the Android SDK; Installing Android SDK on Mac OS X (Intel); Installing Android SDK on Windows; Pointing LiveCode to the Android SDK; Becoming an iOS developer; Installing Xcode; Pointing LiveCode to the iOS SDKs
Before we can make our first mobile appGetting ready to test for Android; Time for action -- starting an Android virtual device; Connecting a physical Android device; Using a Kindle Fire; Time for action -- adding a Kindle Fire to ADB; Getting ready to test for iOS; Time for action -- using the iOS simulator; Appiness at last!; Time for action -- testing a simple stack in the simulators; Time for action -- testing a simple stack on devices; Further reading; Summary; Chapter 3:Building User Interfaces; Setting up a test bed mobile app; Time for action -- making the test bed stack
Invoking the desktop e-mail applicationTime for action -- calling the native e-mail application; Installing the e-mail test onto devices; Time for action -- trying test bed stack on devices; Opening a web page; Time for action -- calling the native browser application; Mobile-only, date picker; Time for action -- showing a date picker; Mobile-only, loading pictures; Time for action -- loading pictures; Making OS styled buttons; Using bitmaps; Time for action -- using Photoshop to prepare button states; MobGUI to the rescue!; Time for action -- getting started with MobGUI
Test bed app, the MobGUI wayTime for action -- using MobGUI to make a test bed app; MobGUI native controls; Time for action -- using native controls from MobGUI; Adjusting things for different screen sizes; Layout using a resize handler; Time for action -- simple code layout example; Layout using the LiveCode Geometry Manager; Time for action -- using the Geometry Manager to position buttons; Layout using MobGUI; Time for action -- using MobGUI to remember layouts for us; Further reading; Summary; Chapter 4:Using Remote Data and Media; Stack structure; Code driven and manually created layouts
Summary Create fun filled, rich apps for Android and iOS with LiveCode
Notes English
SUBJECT LiveCode
Android (Electronic resource) blmlsh
IOS (Electronic resource) blmlsh
Subject Application software -- Development.
Smartphones -- Programming
COMPUTERS -- Programming -- Open Source.
COMPUTERS -- Software Development & Engineering -- General.
COMPUTERS -- Software Development & Engineering -- Tools.
Application software -- Development
Form Electronic book
ISBN 9781849692496
1849692491
1283519747
9781283519748
9786613832191
6613832197