Limit search to available items
Your search query has been changed... Tried: (persons and computer and simulation and interactive and mul) no results found... Tried: (persons or computer or simulation or interactive or mul)
32000 results found. Sorted by relevance .
Book Cover
E-book
Author IVA (Conference) (7th : 2007 : Paris, France)

Title Intelligent virtual agents : 7th international conference, IVA 2007, Paris, France, September 17-19, 2007 : proceedings / Catherine Pelachaud [and others] (eds.)
Published Berlin ; New York : Springer, 2007

Copies

Description 1 online resource (xv, 425 pages) : illustrations
Series Lecture notes in computer science, 0302-9743 ; 4722. Lecture notes in artificial intelligence
LNCS sublibrary. SL 7, Artificial intelligence
LNCS sublibrary. SL 7, Artificial intelligence.
Lecture notes in computer science ; 4722.
Lecture notes in computer science. Lecture notes in artificial intelligence
Contents Rendering and Analysis -- Simulation Level of Detail for Virtual Humans -- Towards Natural Gesture Synthesis: Evaluating Gesture Units in a Data-Driven Approach to Gesture Synthesis -- 3D Audiovisual Rendering and Real-Time Interactive Control of Expressivity in a Talking Head -- Semantic Segmentation of Motion Capture Using Laban Movement Analysis -- Culture and Identity -- A Computational Model of Culture-Specific Conversational Behavior -- Ethnic Identity and Engagement in Embodied Conversational Agents -- Neuroticism -- A Competitive Advantage (Also) for IVAs? -- Behavior Models -- Emotionally Expressive Head and Body Movement During Gaze Shifts -- Fuzzy Similarity of Facial Expressions of Embodied Agents -- The Behavior Markup Language: Recent Developments and Challenges -- Dynamic Behavior Qualifiers for Conversational Agents -- Feedback Models -- Creating Rapport with Virtual Agents -- Incremental Multimodal Feedback for Conversational Agents -- Searching for Prototypical Facial Feedback Signals -- Fluid Semantic Back-Channel Feedback in Dialogue: Challenges and Progress -- Dialogues -- T2D: Generating Dialogues Between Virtual Agents Automatically from Text -- So Let's See: Taking and Keeping the Initiative in Collaborative Dialogues -- Applications -- Health Document Explanation by Virtual Agents -- Virtual Patients for Clinical Therapist Skills Training -- Integrating a Virtual Agent into the Real World: The Virtual Anatomy Assistant Ritchie -- Proactive Authoring for Interactive Drama: An Author's Assistant -- Evaluation -- The Effects of an Embodied Conversational Agent's Nonverbal Behavior on User's Evaluation and Behavioral Mimicry -- Spatial Social Behavior in Second Life -- Generating Embodied Descriptions Tailored to User Preferences -- Gaze Models -- Scrutinizing Natural Scenes: Controlling the Gaze of an Embodied Conversational Agent -- Attentive Presentation Agents -- The Rickel Gaze Model: A Window on the Mind of a Virtual Human -- Emotions -- Embodied Creative Agents: A Preliminary Social-Cognitive Framework -- Feel the Difference: A Guide with Attitude! -- It's All in the Anticipation -- Incorporating Emotion Regulation into Virtual Stories -- Poster Session -- Endowing Emotional Agents with Coping Strategies: From Emotions to Emotional Behaviour -- From IVAs to Comics Generating Comic Strips from Emergent Stories with Autonomous Characters -- Emotional Agents with Team Roles to Support Human Group Training -- Context Awareness in Mobile Relational Agents -- Implicit Training of Virtual Agents -- Human Actors and Virtual Agents Playing Together to Transform Stage Direction Practices -- Towards Characters with a Full Episodic Memory -- Towards Fast Prototyping of IVAs Behavior: Pogamut 2 -- Towards a Multicultural ECA Tour Guide System -- Towards the Specification of an ECA with Variants of Gestures -- AI-RPG Toolkit: Towards A Deep Model Implementation for Improvisational Virtual Drama -- Attention Based, Naive Strategies, for Guiding Intelligent Virtual Agents -- Behavioural Reactive Agents for Video Game Opponents with Personalities -- Adapting Hierarchical Social Organisation by Introducing Fear into an Agent Architecture -- Roles of a Talking Head in a Cooperative Human-Robot Dialogue System -- Modeling Imitational Behavior Via Social Comparison Theory -- Social Animation in Complex Environments -- A Script Driven Multimodal Embodied Conversational Agent Based on a Generic Framework -- A Quiz Game Console Based on a Generic Embodied Conversational Agent Framework -- AVSML: An XML-Based Markup Language for Web Information Integration in 3D Virtual Space -- Simulation Environment for Anticipatory Behaving Agents from the Artificial Life Domain -- Towards an Architecture for Aligned Speech and Gesture Production -- Avatar Puppetry Using Real-Time Audio and Video Analysis -- Double Appraisal for Synthetic Characters -- An Expressive Avatar for Instant Messaging Endowed with Emotional Intelligence -- ALICIA -- Towards a Unified Model of Social and Environment-Directed Agent Gaze Behaviour -- Automatic Generation of Expressive Gaze in Virtual Animated Characters: From Artists Craft to a Behavioral Animation Model -- Analyzing Gaze During Face-to-Face Interaction -- Affect and Metaphor in an ICA: Further Developments -- A Case-Based Approach to Intelligent Virtual Agent's Interaction Experience Representation -- Modeling Spatiotemporal Uncertainty in Dynamic Virtual Environments -- Industrial Demos -- Avatars Contributions to Commercial Applications with Living ActorTM Technology -- The CereVoice Characterful Speech Synthesiser SDK -- VirtuOz Interactive Agents -- Finger Tracking for Virtual Agents -- Techniques of Dialogue Simulation
Summary This book constitutes the refereed proceedings of the 7th International Workshop on Intelligent Virtual Agents, IVA 2007, held in Paris, France, September 17-19, 2007. The 19 revised full papers and 12 revised short papers presented together with 5 invited talks and the abstracts of 32 poster papers were carefully reviewed and selected from 100 submissions. The papers are organized in topical sections on Rendering and Analysis, Culture and Identity, Behavior Models, Feedback Models, Dialogues, Applications, Evaluation, Gaze models and Emotions
Analysis computers
onderwijs
education
informatiesystemen
information systems
internet
computerwetenschappen
computer sciences
kunstmatige intelligentie
artificial intelligence
man-machine interaction
gebruikersinterfaces
user interfaces
Information and Communication Technology (General)
Informatie- en communicatietechnologie (algemeen)
Bibliography Includes bibliographical references and index
Notes Print version record
Subject Computer simulation -- Congresses
Interactive computer systems -- Congresses
Virtual computer systems -- Congresses
Informatique.
Computer simulation
Interactive computer systems
Virtual computer systems
Genre/Form proceedings (reports)
Conference papers and proceedings
Conference papers and proceedings.
Actes de congrès.
Form Electronic book
Author Pelachaud, Catherine.
ISBN 9783540749974
3540749977
9783540749967
3540749969
Other Titles IVA 2007