Description |
1 online resource (xviii, 304 pages) : illustrations |
Series |
Lecture notes in computer science, 0302-9743 ; 9083 |
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LNCS sublibrary. SL 2, Programming and software engineering |
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Lecture notes in computer science ; 9083. 0302-9743
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LNCS sublibrary. SL 2, Programming and software engineering.
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Contents |
Designing for End-User Development in the Internet of Things -- Natural Notation for the Domestic Internet of Things -- Engineering the creative co-design of augmented digital experiences with cultural heritage -- A Review of Research Methods in End User Development -- My program, my world: Insights from 1st-person reflective programming in EUD education -- End-User Development in Second Life: Meta-design, Tailoring and Appropriation -- Extreme Co-Design: Prototyping With and By the User for Appropriation of Web-Connected Tags -- Building and using home automation systems: a field study -- FRAMES A Framework for Adaptable Mobile Event-Contingent Self-Report Studies -- Social-QAS: Tailorable Quality Assessment Service for Social Media Content -- Instilling a Culture of Participation: Technology-Related Skills and Attitudes of Aspiring Information Professionals -- Lessons Learned in the Design of Configurable Assistive Technology with Smart Devices -- Analysing How Users Prefer to Model Contextual Event-Action Behaviours in their Smart hones -- Interaction Anticipation: Communicating Impacts of Groupware Configuration Settings to Users -- Involving Children in Design Activities Using the Chi Co Exploratory Co-design Technique -- Face Mashup: Enabling End User Development on Social Networks Data -- Sketch Code an Extensible Code Editor for Crafting Software -- Physical Prototyping of Social Products through End-User Development -- Pervasive Displays in the wild: employing End User Programming in adaption and re-purposing -- Towards a Toolkit for the Rapid Creation of Smart Environments -- Making mashups actionable through elastic design principles -- Assisted Composition of Services on Mobile Devices -- Everyday tools used for Avionics User Modifiable Software automatic generation -- Investigating the Barriers Experienced by Adult End-User Developers when Physical Prototyping -- EMA IDEs: A Challenge for End-User Development -- End User Development System for Adaptive Augmented Environments -- Cultures of Participation in the Digital Age: Coping with Information, Participation and Collaboration Overload -- Searching in a Playful Manner -- IS-EUD 2015 Studio: Exploring End User Programming of Interactive Spaces -- Creating Game-Like Content in Android Devices: The Mokap Hackathon -- Spatial Awareness in Mobile Devices to Compose Data Source: a Utilization Study -- Hands-on actionable mashups -- A Platform for Creating Digital Educational Games as Combinations of Archetypical Games |
Summary |
This book constitutes the refereed proceedings of the 5th International Symposium on End-User Development, IS-EUD 2015, held in Madrid, Spain, in May 2015. The 10 full papers and 13 short papers were presented at the event. Additionally, the volume contains 2 keynote speeches, 3 doctoral consortia papers, 1 workshop paper, and 6 EUD-playground papers. The papers provide a broad overview of the current state of End-User Development research |
Notes |
International conference proceedings |
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Includes author index |
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Online resource; title from PDF title page (SpringerLink, viewed May 22, 2015) |
Subject |
End-user computing -- Congresses
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User-centered system design -- Congresses
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Software engineering -- Congresses
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Human-computer interaction -- Congresses
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End-user computing
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Human-computer interaction
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Software engineering
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User-centered system design
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Genre/Form |
proceedings (reports)
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Conference papers and proceedings
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Conference papers and proceedings.
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Actes de congrès.
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Form |
Electronic book
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Author |
Díaz, Paloma (College teacher), editor.
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ISBN |
9783319184258 |
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3319184253 |
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3319184245 |
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9783319184241 |
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