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Book Cover
E-book
Author Mack, Kevin, author

Title Unreal Engine 4 virtual reality projects : build immersive, real-world VR applications using UE4, C++, and unreal blueprints / Kevin Mack, Robert Ruud,
Published Birmingham : Packt Publishin Ltd, 2019
©2019

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Description 1 online resource (622 pages)
Contents Thinking in VR -- Setting up your development environment -- Hello world: your first VR project -- Getting around the virtual world -- Interacting with the virtual world- Part I -- Interacting with the virtual world- Part II -- Creating user interfaces in VR -- Building the world and optimizing for VR -- Displaying media in VR -- Creating a multiplayer expericne in VR -- Taking VR further- extending unreal engines -- Where to go from here -- Appendix A: Useful mind hacks -- Appendix B: Research and further reading
Summary The key problem with VR development is understanding how to set up a project and running it on your desktop or mobile VR device. With this book, you will not only learn the specifics of virtual reality development in Unreal but also build immersive and fun VR projects that can be experienced on your VR devices
Subject UnrealScript (Computer program language)
Video games -- Programming.
Virtual reality.
Video games -- Design.
Virtual Reality
virtual reality.
Virtual worlds.
Games development & programming.
Programming & scripting languages: general.
Computers -- Programming -- Games.
Computers -- Virtual Worlds.
Computers -- Programming Languages -- C.
Computer games -- Design
Video games -- Programming
UnrealScript (Computer program language)
Virtual reality
Form Electronic book
Author Ruud, Robert, author
ISBN 9781789133882
1789133882
Other Titles Unreal Engine four virtual reality projects
Build immersive, real-world VR applications using UE4, C++, and unreal blueprints