Description |
1 online resource (226 p.) |
Series |
Why It's OK Series |
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Why It's OK Series
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Contents |
Cover -- Half Title -- Series -- Title -- Copyright -- Dedication -- Contents -- Acknowledgments -- Introduction -- Virtue theory -- Of games and gamers -- Road map -- Audience, sources, and more! -- 1 Fatality! On violence and gaming -- The legacy of clown punching -- That's a spicy meatball -- Ice cream sales and drownings on the rise -- But is it violent? -- Let our powers combine! -- On Grandma Marie's worries -- Beyond negative consequences -- Key points -- 2 The virtuous and vicious gamer -- Character development in sports and gaming -- The Ring of Gyges -- Gatekeeping and tolerance |
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Tryhardedness and appropriateness -- Rage and chillness -- Fragility and fortitude -- Dishonesty and honesty -- Ego and humility -- Toxicity and kindness -- Immoderation and moderation -- Putting it all together -- Key points -- 3 Raiding, virtue, and best buds -- The loner stereotype -- Aristotelian friendship IRL -- Different types of friendships -- Gaming friendships as friendships of pleasure and use -- Sustaining friendships through gaming -- The final boss: virtual virtue friendships -- The advantages of gaming friendship -- Key points -- 4 Hooked on gaming |
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Gaming addiction: legitimate disorder or epistemic dumpster fire? -- How shall I compare thee? -- Addiction or problems in living? -- I am still just a rat in a cage -- This is your brain on video games -- Problematic gaming -- Key points -- 5 Gaming your way out of the cave: the intellectual and aesthetic side of gaming -- What makes an activity worth doing? -- History's most famous manchild -- The cave and the good life -- Are gamers cave-dwellers? -- Contemplation, fiction, and interactivity -- The aesthetics of gameplay -- Gaming out of the cave -- Key points -- 6 The life well-played |
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All play and no work makes you die in the winter -- When in Utopia, do as Grasshopper does -- Utopian gameplaying woes and whimsies -- Playing man blues -- Winter is coming -- The great-souled gamer -- When gaming becomes work -- Living the good life as asshoppers -- Key points -- Notes -- References -- Index |
Summary |
Why It's OK to Be a Gamer defends gaming through a virtue theoretic approach, introducing the philosophy of video games in a humorous and lively way with lots of engaging examples |
Notes |
Description based upon print version of record |
Subject |
Video games -- Social aspects
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Genre/Form |
Electronic books
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Form |
Electronic book
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Author |
Baima, Nicholas R
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ISBN |
9781040012291 |
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1040012299 |
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