Consuming Music Together: Introduction and Overview; Music and Emotion in Real Time; Sharing and Listening to Music; Social Practices Around Itunes; Distributing the Process of Music Choice in Public Spaces; Promoting Social Interaction in Public Spaces: The Flytrap Active Environment; Investigating the Culture of Mobile Listening: From Walkman to iPod; Tuna: Socialising Music Sharing on the Move; Car Drivers Using Sound Pryer -- Joint Music Listening in Traffic Encounters; Digital Dance Hall: The Fan Culture of Dance Simulation Arcade Games
Summary
Collects together the studies of music consumption, and developments in music technology. This book combines the perspectives of both social scientists and technology designers, uncovering how music technologies are actually being used. It is useful for those designing new music technologies, and those working in the music industry