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Mark   Medium Year
794.8 Bog/Uoa : Unit operations : an approach to videogame criticism / Ian Bogost     
      Unit operations : an approach to videogame criticism / Ian Bogost MELB  Book 2008
794.8 Bur/Dtv    
      Die tryin' : videogames, masculinity, culture / Derek A. Burrill MELB  Book 2008
      Die tryin' : videogames, masculinity, culture / Derek A. Burrill MELB  Book 2008
      Die tryin' : videogames, masculinity, culture / Derek A. Burrill MELB  Book 2008
      Die tryin' : videogames, masculinity, culture / Derek A. Burrill MELB  Book 2008
794.8 Con/Cga : Cheating : gaining advantage in videogames / Mia Consalvo     
      Cheating : gaining advantage in videogames / Mia Consalvo MELB  Book 2007
794.8 Coo/Aea    
      Alter ego : avatars and their creators / Robbie Cooper, Julian Dibbell, Tracy Spaight MELB, W'BOOL   Book 2007
      Alter ego : avatars and their creators / Robbie Cooper, Julian Dibbell, Tracy Spaight MELB, W'BOOL   Book 2007
794.8 Cor/Dcp : Digital culture, play, and identity : a World of Warcraft reader / edited by Hilde G. Corneliussen and Jill Walker Rettberg     
      Digital culture, play, and identity : a World of Warcraft reader / edited by Hilde G. Corneliussen and Jill Walker Rettberg MELB  Book 2008
794.8 Cra/Vga : Video gamers / Garry Crawford     
      Video gamers / Garry Crawford W'BOOL  Book 2012
794.8 Dem/Hst 2004 : High score! : the illustrated history of electronic games / Rusel DeMaria, Johnny L. Wilson     
      High score! : the illustrated history of electronic games / Rusel DeMaria, Johnny L. Wilson W'PONDS  Book 2004
794.8 Ful/Egt : The essential guide to Flash games : building interactive entertainment with ActionScript 3.0 / Jeff Fulton, Steve Fulton     
      The essential guide to Flash games : building interactive entertainment with ActionScript 3.0 / Jeff Fulton, Steve Fulton MELB  Book 2010
794.8 Gee/Gvg    
      Good video games + good learning : collected essays on video games, learning, and literacy / James Paul Gee MELB, W'PONDS   Book 2007
      Good video games + good learning : collected essays on video games, learning, and literacy / James Paul Gee MELB, W'PONDS   Book 2007
794.8 Gib/Lad : Living and dying in a virtual world : digital kinships, nostalgia, and mourning in second life / Margaret Gibson, Clarissa Carden     
      Living and dying in a virtual world : digital kinships, nostalgia, and mourning in second life / Margaret Gibson, Clarissa Carden MELB  Book 2018
794.8 Gre/Siv : Storytelling in video games : the art of the digital narrative / Amy M. Green     
      Storytelling in video games : the art of the digital narrative / Amy M. Green MELB  Book 2018
794.8 Gre/Vol Pt.1 : Gamer revolution     
      Gamer revolution W'PONDS  DVD video 2007
794.8 Gre/Vol Pt.2 : Gamer revolution     
      Gamer revolution W'PONDS  DVD video 2007
794.8 How/Qdt : Quests : design, theory, and history in games and narratives / Jeff Howard     
      Quests : design, theory, and history in games and narratives / Jeff Howard MELB  Book 2008
794.8 Joh/Dcc : Developing creative content for games / Greg Johnson     
      Developing creative content for games / Greg Johnson MELB  Book 2019
794.8 Joh/Slm : Second Life, media, and the other society / Phylis Johnson     
      Second Life, media, and the other society / Phylis Johnson MELB  Book 2010
794.8 Juu/Hrv : Half-real : video games between real rules and fictional worlds / Jesper Juul     
      Half-real : video games between real rules and fictional worlds / Jesper Juul MELB  Book 2005
794.8 Kaf/Bba : Beyond Barbie and Mortal Kombat : new perspectives on gender and gaming / edited by Yasmin B. Kafai ... [and others]     
      Beyond Barbie and Mortal Kombat : new perspectives on gender and gaming / edited by Yasmin B. Kafai ... [and others] MELB  Book 2008
794.8 Ker/Bac : The business and culture of digital games : gamework/gameplay / Aphra Kerr     
      The business and culture of digital games : gamework/gameplay / Aphra Kerr W'PONDS  Book 2006
794.8 Kin/Tra : Tomb raiders and space invaders : videogame forms and contexts / Geoff King and Tanya Krzywinska     
      Tomb raiders and space invaders : videogame forms and contexts / Geoff King and Tanya Krzywinska W'PONDS  Book 2006
794.8 Lec/Aia    
      AI and artificial life in video games / Guy W. Lecky-Thompson MELB, W'PONDS   Book 2008
      AI and artificial life in video games / Guy W. Lecky-Thompson MELB, W'PONDS   Book 2008
794.8 Lec/Fon : Fundamentals of network game development / Guy W. Lecky-Thompson     
      Fundamentals of network game development / Guy W. Lecky-Thompson MELB  Book 2009
794.8 Log/Vga    
      Vintage games : an insider look at the history of Grand Theft Auto, Super Mario, and the most influential games of all time / Bill Loguidice, Matt Barton MELB  Book 2009
      Vintage games : an insider look at the history of Grand Theft Auto, Super Mario, and the most influential games of all time / Bill Loguidice, Matt Barton MELB  Book 2009
794.8 Lud/Slh : The Second Life Herald : the virtual tabloid that witnessed the dawn of the metaverse / Peter Ludlow and Mark Wallace     
      The Second Life Herald : the virtual tabloid that witnessed the dawn of the metaverse / Peter Ludlow and Mark Wallace MELB  Book 2007
794.8 Mal/Grr : Gaming representation : race, gender, and sexuality in video games / edited by Jennifer Malkowski and Treaandrea M. Russworm     
      Gaming representation : race, gender, and sexuality in video games / edited by Jennifer Malkowski and Treaandrea M. Russworm W'PONDS  Book 2017
794.8 Mca/Gwl    
      Game work : language, power, and computer game culture / Ken S. McAllister MELB, W'PONDS   Book 2004
      Game work : language, power, and computer game culture / Ken S. McAllister MELB, W'PONDS   Book 2004
      Game work : language, power, and computer game culture / Ken S. McAllister MELB, W'PONDS   Book 2004
794.8 Mcc/Cgt : The complete guide to game development, art and design / David McCarthy, Ste Curran, and Simon Byron     
      The complete guide to game development, art and design / David McCarthy, Ste Curran, and Simon Byron W'PONDS  Book 2005
794.8 Mic/Sgg : Serious games : games that educate, train and inform / David Michael, Sande Chen     
      Serious games : games that educate, train and inform / David Michael, Sande Chen W'PONDS  Book 2006
794.8 Mor/Rpg : Role-playing games / Dave Morris and Leo Hartas     
      Role-playing games / Dave Morris and Leo Hartas W'PONDS  Book 2004
794.8 Mpt/Ech    
      Metroide prime 2 : echoes W'PONDS  Book 2004
      Metroide prime 2 : echoes W'PONDS  Book 2004
794.8 Olu/Gdc : Game design complete / Patrick O'Luanaigh     
      Game design complete / Patrick O'Luanaigh MELB  Book 2006
794.8 Oxl/Gad    
      Gameplay and design / Kevin Oxland DPD, MELB, W'PONDS   Book 2004
      Gameplay and design / Kevin Oxland DPD, MELB, W'PONDS   Book 2004
      Gameplay and design / Kevin Oxland DPD, MELB, W'PONDS   Book 2004
      Gameplay and design / Kevin Oxland DPD, MELB, W'PONDS   Book 2004
2 additional entries    
794.8 Pet/Egf : Electronic games for the evil genius / Tom Petruzzellis     
      Electronic games for the evil genius / Tom Petruzzellis MELB  Book 2007
794.8 Pia/Cgw : Computer game worlds / Claus Pias ; translated from the German by Valentine A. Pakis     
      Computer game worlds / Claus Pias ; translated from the German by Valentine A. Pakis W'PONDS  Book 2017
794.8 Piv/Aao : An assessment of game based learning / by Paul Pivec     
      An assessment of game based learning / by Paul Pivec W'PONDS THESES  CD-ROM 2011
794.8 Rae/Hoc    
      Handbook of computer game studies / Joost Raessen and Jeffrey Goldstein, [editors] MELB, W'PONDS   Book 2005
      Handbook of computer game studies / Joost Raessen and Jeffrey Goldstein, [editors] MELB, W'PONDS   Book 2005
794.8 Rut/Udg : Understanding digital games / edited by Jason Rutter and Jo Bryce     
      Understanding digital games / edited by Jason Rutter and Jo Bryce MELB  Book 2006
794.8 Sal/Eog : The ecology of games : connecting youth, games, and learning / edited by Katie Salen     
      The ecology of games : connecting youth, games, and learning / edited by Katie Salen MELB  Book 2008
794.8 She/Cda    
      Character development and storytelling for games / Lee Sheldon MELB, W'PONDS   Book 2004
      Character development and storytelling for games / Lee Sheldon MELB, W'PONDS   Book 2004
794.8 Smi/Uvg 2013    
      Understanding video games : the essential introduction / Simon Egenfeldt-Nielson, Jonas Heide Smith, Susana Pajares Tosca MELB, W'PONDS, WATERFT   Book 2013
      Understanding video games : the essential introduction / Simon Egenfeldt-Nielson, Jonas Heide Smith, Susana Pajares Tosca MELB, W'PONDS, WATERFT   Book 2013
      Understanding video games : the essential introduction / Simon Egenfeldt-Nielson, Jonas Heide Smith, Susana Pajares Tosca MELB, W'PONDS, WATERFT   Book 2013
      Understanding video games : the essential introduction / Simon Egenfeldt-Nielson, Jonas Heide Smith, Susana Pajares Tosca MELB, W'PONDS, WATERFT   Book 2013
      Understanding video games : the essential introduction / Simon Egenfeldt-Nielson, Jonas Heide Smith, Susana Pajares Tosca MELB, W'PONDS, WATERFT   Book 2013
794.8 Swe/Eig    
      Emergence in games / Penny Sweetser MELB, W'PONDS   Book 2008
      Emergence in games / Penny Sweetser MELB, W'PONDS   Book 2008
794.8 Tay/Pbw    
      Play between worlds : exploring online games culture / T.L. Taylor MELB, W'BOOL   Book 2006
      Play between worlds : exploring online games culture / T.L. Taylor MELB, W'BOOL   Book 2006
794.8 Vor/Pvg : Playing video games : motives, responses, and consequences / edited by Peter Vorderer, Jennings Bryant     
      Playing video games : motives, responses, and consequences / edited by Peter Vorderer, Jennings Bryant MELB  Book 2006
794.8 War/Fpn : First person : new media as story, performance, and game / edited by Noah Wardrip-Fruin and Pat Harrigan     
      First person : new media as story, performance, and game / edited by Noah Wardrip-Fruin and Pat Harrigan MELB  Book 2004
794.8 Wha/Ptp    
      Playing the past : history and nostalgia in video games / edited by Zach Whalen and Laurie N. Taylor MELB, W'PONDS   Book 2008
      Playing the past : history and nostalgia in video games / edited by Zach Whalen and Laurie N. Taylor MELB, W'PONDS   Book 2008
      Playing the past : history and nostalgia in video games / edited by Zach Whalen and Laurie N. Taylor MELB, W'PONDS   Book 2008
      Playing the past : history and nostalgia in video games / edited by Zach Whalen and Laurie N. Taylor MELB, W'PONDS   Book 2008
      Playing the past : history and nostalgia in video games / edited by Zach Whalen and Laurie N. Taylor MELB, W'PONDS   Book 2008
794.8 Wol/Vgt    
      The video game theory reader / edited by Mark J.P. Wolf and Bernard Perron MELB, W'PONDS   Book 2003
      The video game theory reader / edited by Mark J.P. Wolf and Bernard Perron MELB, W'PONDS   Book 2003
      The video game theory reader / edited by Mark J.P. Wolf and Bernard Perron MELB, W'PONDS   Book 2003
794.8/1525 Mil/Aif    
      AI for games / Ian Millington W'PONDS  Book 2019
      AI for games / Ian Millington W'PONDS  Book 2019
794.801 Cog/Ptv : Philosophy through video games / Jon Cogburn and Mark Silcox     
      Philosophy through video games / Jon Cogburn and Mark Silcox MELB  Book 2009
794.801 Cud/Wow : World of Warcraft and philosophy / edited by Luke Cuddy and John Nordlinger     
      World of Warcraft and philosophy / edited by Luke Cuddy and John Nordlinger MELB  Book 2009
794.801 Zag/Ver    
      The videogame ethics reader / edited by Jose ́P. Zagal MELB  Book 2012
      The videogame ethics reader / edited by Jose ́P. Zagal MELB  Book 2012
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