794.801 Cog/Ptv : Philosophy through video games / Jon Cogburn and Mark Silcox
Philosophy through video games / Jon Cogburn and Mark Silcox
MELB
2009
794.801 Cud/Wow : World of Warcraft and philosophy / edited by Luke Cuddy and John Nordlinger
World of Warcraft and philosophy / edited by Luke Cuddy and John Nordlinger
MELB
2009
794.801 Zag/Ver
The videogame ethics reader / edited by Jose ́P. Zagal
MELB
2012
The videogame ethics reader / edited by Jose ́P. Zagal
MELB
2012
794.8019 Bro/Vae : Videogames and education / Harry J. Brown
Videogames and education / Harry J. Brown
MELB
2008
794.8019 Eck/Gac : Gaming and cognition : theories and practice from the learning sciences / [edited by] Richard Van Eck
Gaming and cognition : theories and practice from the learning sciences / [edited by] Richard Van Eck
MELB
2010
794.8019 Gee/Wvg
What video games have to teach us about learning and literacy / James Paul Gee
MELB, W'PONDS
2003
What video games have to teach us about learning and literacy / James Paul Gee
MELB, W'PONDS
2003
What video games have to teach us about learning and literacy / James Paul Gee
MELB, W'PONDS
2003
What video games have to teach us about learning and literacy / James Paul Gee
MELB, W'PONDS
2003
4 additional entries
794.80192 Ber/Iov : The impact of violent video-games on cognition, affect and personality / by Melanie Bertino
The impact of violent video-games on cognition, affect and personality / by Melanie Bertino
MELB THESES
2008
794.8023 Sco/Gig : Getting into games
Getting into games
W'PONDS
2009
794.80536 Tho/Gdc : Game design course : principles, practice, and techniques--the ultimate guide for the aspiring game designer / Jim Thompson, Barnaby Berbank-Green, Nic Cusworth
Game design course : principles, practice, and techniques--the ultimate guide for the aspiring game designer / Jim Thompson, Barnaby Berbank-Green, Nic Cusworth
MELB
2007
794.8068 Spa/Tli : Team leadership in the game industry / Seth Spaulding II
Team leadership in the game industry / Seth Spaulding II
MELB
2008
794.80688 Nic/Bag : Brands & gaming : the computer gaming phenomenon and its impact on brands and business / David Nichols ... [and others]
Brands & gaming : the computer gaming phenomenon and its impact on brands and business / David Nichols ... [and others]
MELB
2006
794.8071 Maa/Sga : Serious games and edutainment applications / Minhua Ma, Andreas Oikonomou, Lakhmi C. Jain, editors
Serious games and edutainment applications / Minhua Ma, Andreas Oikonomou, Lakhmi C. Jain, editors
MELB
2011
794.80749451 Ant/Rea : Reactivate! / [Antoanetta Ivanova, editor]
Reactivate! / [Antoanetta Ivanova, editor]
W'BOOL
2004
794.8083 Wal/Cgv : Children, gender, video games : towards a relational approach to multimedia / Valerie Walkerdine
Children, gender, video games : towards a relational approach to multimedia / Valerie Walkerdine
W'BOOL
2007
794.809 Bur/Sav : Supercade : a visual history of the videogame age 1971-1984 / text, design, and production by Van Burnham ; contibutors, Ralph H. Baer ... [and others]
Supercade : a visual history of the videogame age 1971-1984 / text, design, and production by Van Burnham ; contibutors, Ralph H. Baer ... [and others]
MELB
2003
794.809 Poo/Thv
Trigger happy : videogames and the entertainment revolution / Steven Poole
MELB, W'PONDS
2000
Trigger happy : videogames and the entertainment revolution / Steven Poole
MELB, W'PONDS
2000
Trigger happy : videogames and the entertainment revolution / Steven Poole
MELB, W'PONDS
2000
794.809 Wol/Vge : The video game explosion : a history from Pong to Playstation and beyond / edited by Mark J.P. Wolf
The video game explosion : a history from Pong to Playstation and beyond / edited by Mark J.P. Wolf
MELB
2008
794.80973 Wol/Mot
The medium of the video game / edited by Mark J.P. Wolf
MELB, W'PONDS
2001
The medium of the video game / edited by Mark J.P. Wolf
MELB, W'PONDS
2001
The medium of the video game / edited by Mark J.P. Wolf
MELB, W'PONDS
2001
The medium of the video game / edited by Mark J.P. Wolf
MELB, W'PONDS
2001
The medium of the video game / edited by Mark J.P. Wolf
MELB, W'PONDS
2001
794.81 Buc/Atf
AI techniques for game programming / Mat Buckland
MELB, W'PONDS
2001
AI techniques for game programming / Mat Buckland
MELB, W'PONDS
2001
794.81 Del/Gpg
Game programming gems / edited by Mark A. DeLoura
MELB, W'PONDS
2000
Game programming gems / edited by Mark A. DeLoura
MELB, W'PONDS
2000
794.81 Fly/Itm : In the mind of a game / John P. Flynt
In the mind of a game / John P. Flynt
W'PONDS
2006
794.81 Nys/Gpp
Game programming patterns / Robert Nystrom
MELB, W'PONDS
2014
Game programming patterns / Robert Nystrom
MELB, W'PONDS
2014
Game programming patterns / Robert Nystrom
MELB, W'PONDS
2014
Game programming patterns / Robert Nystrom
MELB, W'PONDS
2014
Game programming patterns / Robert Nystrom
MELB, W'PONDS
2014
794.81 Par/Gaf 2006 : Game art for teens / Les Pardew
Game art for teens / Les Pardew
MELB
2006
794.81 Ros/Igy : 250 indie games you must play / Mike Rose
250 indie games you must play / Mike Rose
W'PONDS
2011
794.812 Sal/Gdb : Game development business and legal guide / Ashley Salisbury
Game development business and legal guide / Ashley Salisbury
W'PONDS
2003
794.81256 Ebe/Gph 2010 : Game physics / David H. Eberly
Game physics / David H. Eberly
MELB, W'PONDS
2010
794.8140190994 Dur/Cgo : Computer games and Australians today / by Kevin Durkin and Kate Aisbett
Computer games and Australians today / by Kevin Durkin and Kate Aisbett
MELB
1999
794.81436 Gah/Gac : Game art complete : all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques / edited by Andrew Gahan
Game art complete : all-in-one : learn Maya, 3ds Max, zBrush, and Photoshop winning techniques / edited by Andrew Gahan
MELB
2009
794.814678 Cas/Swt : Synthetic worlds : the business and culture of online games / Edward Castronova
Synthetic worlds : the business and culture of online games / Edward Castronova
MELB
2005
794.8151 Ast/Oge : OpenGL ES game development / Dave Astle, Dave Durnil
OpenGL ES game development / Dave Astle, Dave Durnil
W'PONDS
2004
794.8151 Fox/Gid : Game interface design / Brent Fox
Game interface design / Brent Fox
MELB
2005
794.8151 Fra/Dso
The dark side of game texturing / David Franson
MELB, W'PONDS
2004
The dark side of game texturing / David Franson
MELB, W'PONDS
2004
The dark side of game texturing / David Franson
MELB, W'PONDS
2004
The dark side of game texturing / David Franson
MELB, W'PONDS
2004
2 additional entries
794.8151 Gol/Oog : Object-oriented game development / Julian Gold
Object-oriented game development / Julian Gold
W'PONDS
2004
794.8151 Gro/Pfg
Postmortems from Game developer / Austin Grossman, editor
MELB, W'PONDS
2003
Postmortems from Game developer / Austin Grossman, editor
MELB, W'PONDS
2003
Postmortems from Game developer / Austin Grossman, editor
MELB, W'PONDS
2003
Postmortems from Game developer / Austin Grossman, editor
MELB, W'PONDS
2003
Postmortems from Game developer / Austin Grossman, editor
MELB, W'PONDS
2003
794.8151 Hai/Rtc
Real-time cameras : a guide for game designers and developers / by Mark Haigh-Hutchinson
MELB, W'PONDS
2009
Real-time cameras : a guide for game designers and developers / by Mark Haigh-Hutchinson
MELB, W'PONDS
2009
Real-time cameras : a guide for game designers and developers / by Mark Haigh-Hutchinson
MELB, W'PONDS
2009
794.8151 Hal/Ogd : Online game development / Rick Hall, Jeannie Novak
Online game development / Rick Hall, Jeannie Novak
MELB
2008
794.8151 Mar/Bmf
Behavioral mathematics for game AI / Dave Mark
MELB, W'PONDS
2009
Behavioral mathematics for game AI / Dave Mark
MELB, W'PONDS
2009
794.8151 Ped/Gdf : Game design foundations / Roger E. Pederson
Game design foundations / Roger E. Pederson
MELB
2003
794.8151 Sal/Gca : Game creation and careers : insider secrets from industry experts / Marc Saltzman
Game creation and careers : insider secrets from industry experts / Marc Saltzman
MELB
2004
794.8151 Tre/Mfg : Mathematics for game developers / Christopher Tremblay ; series editor, André Lamothe
Mathematics for game developers / Christopher Tremblay ; series editor, André Lamothe
MELB
2004
794.8151 Van/Emf 2008
Essential mathematics for games and interactive applications : a programmer's guide / Jim Van Verth, Lars M. Bishop
MELB, W'BOOL, W'PONDS
2008
Essential mathematics for games and interactive applications : a programmer's guide / Jim Van Verth, Lars M. Bishop
MELB, W'BOOL, W'PONDS
2008
Essential mathematics for games and interactive applications : a programmer's guide / Jim Van Verth, Lars M. Bishop
MELB, W'BOOL, W'PONDS
2008
Essential mathematics for games and interactive applications : a programmer's guide / Jim Van Verth, Lars M. Bishop
MELB, W'BOOL, W'PONDS
2008
Essential mathematics for games and interactive applications : a programmer's guide / Jim Van Verth, Lars M. Bishop
MELB, W'BOOL, W'PONDS
2008
794.8151 Wat/Agd : Advanced game development with programmable graphics hardware / Alan Watt, Fabio Policarpo
Advanced game development with programmable graphics hardware / Alan Watt, Fabio Policarpo
MELB
2005
794.815117 Rol/Gaa 2004
Game architecture and design / Andrew Rollings, Dave Morris
MELB, W'PONDS
2004
Game architecture and design / Andrew Rollings, Dave Morris
MELB, W'PONDS
2004
Game architecture and design / Andrew Rollings, Dave Morris
MELB, W'PONDS
2004
794.815133 Cha/Agd : AI game development : synthetic creatures with learning and reactive behaviors / Alex J. Champandard
AI game development : synthetic creatures with learning and reactive behaviors / Alex J. Champandard
MELB
2004
794.81526 Ahl/Gde
Game development essentials : game artificial intelligence / John Ahlquist, Jeannie Novak
MELB, W'PONDS
2008
Game development essentials : game artificial intelligence / John Ahlquist, Jeannie Novak
MELB, W'PONDS
2008
794.81526 Ale/Mmg
Massively multiplayer game development / edited by Thor Alexander
MELB, W'PONDS
2003
Massively multiplayer game development / edited by Thor Alexander
MELB, W'PONDS
2003
794.81526 Ale/Mmg 2005 : Massively multiplayer game development 2 / edited by Thor Alexander
Massively multiplayer game development 2 / edited by Thor Alexander
W'PONDS
2005
794.81526 Amr/Ugd : Unreal game development / Ashish Amresh, Alex Okita
Unreal game development / Ashish Amresh, Alex Okita
MELB
2010
794.81526 Bar/Mgp : Multiplayer game programming / Todd Barron
Multiplayer game programming / Todd Barron
W'PONDS
2001
794.81526 Bet/Gda : Game development and production / Erik Bethke
Game development and production / Erik Bethke
W'PONDS
2003
Add Marked to Bag
Add All On Page
Add Marked to My Lists